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Block to code for threex games

WebPage UI

  • go in bootstrap ?
  • DONE make it accessible in the root
  • DONE button 'run'
  • DONE button 'clear'
  • DONE button 'save'

arena

  • DONE skybox with predefined assets
  • minecraft characters
    • DONE user controls
      • with keyboard
    • camera holder position
      • fixed position looking at character
      • first person with pointerlock
      • first person with left/right === rotation y
    • DONE choose predefined skins
    • DONE put a cartouche
    • collision ? later
  • do a grass ground
  • DONE add a say line
  • add montain arena + collision as first pass
    • if touch, what happen ?
  • add shadow casting following characteres

Blocks

  • DONE skins
  • turtle kindof move
    • speed limit
  • shoot a single bullet
    • with a heat level for the gun
    • 0.5 seconds to shoot
    • then shoot
    • then have to wait 2second before shooting again
    • have a vuemeter for that on the screen
  • drop bombs
    • bullet shoots bombs
    • contact makes bombs explode
  • inspire yourself from bomberman
  • bots must be limited in size. incentive for efficient strategies

Interactions

  • there is an arena with players
  • each players is controlled by a bot written in blocky
  • maybe several instance of each bot
  • ability to change speed of time

Later

  • add shoot for characters
  • add flame thrower
  • add sound
    • localisation + sound url

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a blockly able to do webgl thru three.js

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