/
reset-keys.go
72 lines (61 loc) · 1.41 KB
/
reset-keys.go
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package rhandlers
import (
"encoding/json"
"github.com/gorilla/websocket"
"github.com/jessehorne/resolute/pkg/v1/rstructs"
)
type ResetRoomKeysReqData struct {
RoomID string `json:"room_id"`
}
type ResetRoomKeysReq struct {
Cmd string `json:"cmd"`
Data ResetRoomKeysReqData `json:"data"`
}
type ResetRoomKeysResData struct {
RoomID string `json:"room_id"`
}
type ResetRoomKeysRes struct {
Cmd string `json:"cmd"`
Data ResetRoomKeysResData `json:"data"`
}
func ResetRoomKeys(s *rstructs.State, userID string, c *websocket.Conn, data []byte) error {
var r ResetRoomKeysReq
err := json.Unmarshal(data, &r)
if err != nil {
return err
}
// check if room exists
room, ok := s.Rooms[r.Data.RoomID]
if !ok {
c.WriteJSON(ResponseError{
Cmd: "reset-room-keys-error",
Data: map[string]string{
"room_id": r.Data.RoomID,
"msg": "no room",
},
})
return nil
}
// check perms
if room.OwnerID != userID {
c.WriteJSON(ResponseError{
Cmd: "join-room-forever-error",
Data: map[string]string{
"room_id": r.Data.RoomID,
"msg": "unauthorized",
},
})
return nil
}
// if it exists, reset keys to default (no more onetime or forever keys)
room.ForeverJoinKey = ""
room.OneTimeJoinKeys = []string{}
// send response
c.WriteJSON(ResetRoomKeysRes{
Cmd: "reset-room-keys",
Data: ResetRoomKeysResData{
RoomID: r.Data.RoomID,
},
})
return nil
}