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win_peripherals.go
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win_peripherals.go
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// This file is part of Gopher2600.
//
// Gopher2600 is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Gopher2600 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
package sdlimgui
import (
"fmt"
"github.com/inkyblackness/imgui-go/v4"
"github.com/jetsetilly/gopher2600/hardware/peripherals"
"github.com/jetsetilly/gopher2600/hardware/riot/ports"
)
const winPeripheralsID = "Peripherals"
type winPeripherals struct {
debuggerWin
img *SdlImgui
// required dimensions for controller dropdown
controllerComboDim imgui.Vec2
}
func newWinPeripherals(img *SdlImgui) (window, error) {
win := &winPeripherals{
img: img,
}
return win, nil
}
func (win *winPeripherals) init() {
win.controllerComboDim = imguiGetFrameDim("", peripherals.AvailableRightPlayer...)
}
func (win *winPeripherals) id() string {
return winPeripheralsID
}
func (win *winPeripherals) debuggerDraw() bool {
if !win.debuggerOpen {
return false
}
// don't show the window if either of the controllers are unplugged
// !!TODO: show something meaningful for unplugged controllers
if win.img.lz.Peripherals.LeftPlayer == nil || win.img.lz.Peripherals.RightPlayer == nil {
return false
}
imgui.SetNextWindowPosV(imgui.Vec2{858, 503}, imgui.ConditionFirstUseEver, imgui.Vec2{0, 0})
if imgui.BeginV(win.debuggerID(win.id()), &win.debuggerOpen, imgui.WindowFlagsAlwaysAutoResize) {
win.draw()
}
win.debuggerGeom.update()
imgui.End()
return true
}
func (win *winPeripherals) draw() {
imgui.BeginGroup()
imgui.Spacing()
imgui.Text("Left")
imgui.Spacing()
win.drawPeripheral(win.img.lz.Peripherals.LeftPlayer, peripherals.AvailableLeftPlayer)
imgui.EndGroup()
imgui.SameLine()
imgui.BeginGroup()
imgui.Text("Right")
imgui.Spacing()
win.drawPeripheral(win.img.lz.Peripherals.RightPlayer, peripherals.AvailableRightPlayer)
imgui.EndGroup()
}
func (win *winPeripherals) drawPeripheral(p ports.Peripheral, periphList []string) {
imgui.PushItemWidth(win.controllerComboDim.X)
if imgui.BeginComboV(fmt.Sprintf("##%v", p.PortID()), string(p.ID()), imgui.ComboFlagsNoArrowButton) {
for _, s := range periphList {
if imgui.Selectable(s) {
termCmd := fmt.Sprintf("PERIPHERAL %s %s", p.PortID(), s)
win.img.term.pushCommand(termCmd)
}
}
imgui.EndCombo()
}
imgui.PopItemWidth()
}