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Collision-detection #9

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jeyj0 opened this issue Jan 10, 2016 · 1 comment
Open

Collision-detection #9

jeyj0 opened this issue Jan 10, 2016 · 1 comment

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@jeyj0
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jeyj0 commented Jan 10, 2016

The player is able to move with his right-bottom corner into a solid tile and the upper-left corner collides a pixel too early

@jeyj0 jeyj0 added this to the Basic functionality milestone Jan 10, 2016
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jeyj0 commented Jan 18, 2016

Fixed it a little, but only checks corners now. Also, collision sometimes works one pixel too early.

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