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Add 'shooter' enemy type #29

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Jigoku opened this issue Oct 12, 2015 · 1 comment
Open

Add 'shooter' enemy type #29

Jigoku opened this issue Oct 12, 2015 · 1 comment

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@Jigoku
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Jigoku commented Oct 12, 2015

This would be sitting in one place.

Ideas;

  • Apply gravity so it's fixed to the structure below it, rather than manually fiddling to the pixel level.
  • When player is within a certain range, it shoots a projectile depending left or right side.
  • Cannot be killed
  • Player can stand on top of it however.
@Jigoku
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Jigoku commented Apr 23, 2016

shouldn't need gravity now, as entitys can be snapped into place easily to align with walls/floors.

@Jigoku Jigoku modified the milestone: 0.2 Sep 4, 2016
@Jigoku Jigoku modified the milestones: 0.2, 0.3 Mar 29, 2018
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