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Directory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<Platforms>x86;x64</Platforms>
<LangVersion>7.3</LangVersion>
</PropertyGroup>
<PropertyGroup>
<DefineConstants Condition="'$(Platform)' == 'x86'">$(DefineConstants);X86</DefineConstants>
<DefineConstants Condition="'$(Platform)' == 'x64'">$(DefineConstants);X64</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.1.1" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<!-- Required for DeterministicSourcePaths -->
<SourceRoot Include="$(MSBuildThisFileDirectory)/"/>
</ItemGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)/d2dlib.snk</AssemblyOriginatorKeyFile>
<SignAssembly>true</SignAssembly>
<PublicSign>true</PublicSign>
</PropertyGroup>
<PropertyGroup>
<Version>1.4</Version>
<Authors>Jingwood</Authors>
<Company>unvell inc.</Company>
<Product>D2DLib</Product>
<Description>A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.</Description>
<Copyright>Copyright © 2009-2022 unvell inc., Jingwood. All rights reserved.</Copyright>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<DeterministicSourcePaths>true</DeterministicSourcePaths>
<DebugType>portable</DebugType>
<IncludeSymbols>true</IncludeSymbols>
<IncludeSource>true</IncludeSource>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<Deterministic>true</Deterministic>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
</PropertyGroup>
</Project>