/
ViewController.swift
49 lines (40 loc) · 1.74 KB
/
ViewController.swift
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//
// ViewController.swift
// DemoApp
//
// Created by Jiulong Wang on 9/26/17.
//
import UIKit
class ViewController: UIViewController {
@IBOutlet var rotateSwitch: UISwitch!
override func viewDidLoad() {
super.viewDidLoad()
if let appDelegate = UIApplication.shared.delegate as? AppDelegate {
appDelegate.startUnity()
NotificationCenter.default.addObserver(self, selector: #selector(handleUnityReady), name: NSNotification.Name("UnityReady"), object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(handleUnityToggleRotation(_:)), name: NSNotification.Name("UnityToggleRotation"), object: nil)
}
}
@objc func handleUnityReady() {
showUnitySubView()
}
@objc func handleUnityToggleRotation(_ n: NSNotification) {
if let isOn = n.userInfo?["isOn"] as? NSNumber {
rotateSwitch.isOn = isOn.boolValue
}
}
@IBAction func handleSwitchValueChanged(sender: UISwitch) {
UnityPostMessage("NATIVE_BRIDGE", "RotateCube", sender.isOn ? "start" : "stop")
}
func showUnitySubView() {
if let unityView = UnityGetGLView() {
// insert subview at index 0 ensures unity view is behind current UI view
view?.insertSubview(unityView, at: 0)
unityView.translatesAutoresizingMaskIntoConstraints = false
let views = ["view": unityView]
let w = NSLayoutConstraint.constraints(withVisualFormat: "|-0-[view]-0-|", options: [], metrics: nil, views: views)
let h = NSLayoutConstraint.constraints(withVisualFormat: "V:|-75-[view]-0-|", options: [], metrics: nil, views: views)
view.addConstraints(w + h)
}
}
}