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It's great to be back in IcedTech. Working on NavMesh bits took longer then I anticipated, but merging all of it over to IcedTech shouldn't take long at all.
To answer your question, generated/image_programs are created in idMaterial::SetupVirtualTextureStages to mimic original Doom 3 behavior were they did CPU side modifications to some textures, like combining images and such. So if you never loaded a material that required that feature set, you wouldn't have that folder.
Hey bro, long time no see. I just wanted to make an issue for talking.
Could you point me to where the
generated/image_programs
files are made? It doesn't look like I have that folder or any of the files.The text was updated successfully, but these errors were encountered: