Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bia10-CombatClass-Bugs] Todo list #110

Closed
4 tasks
Bia10 opened this issue Oct 13, 2021 · 0 comments
Closed
4 tasks

[Bia10-CombatClass-Bugs] Todo list #110

Bia10 opened this issue Oct 13, 2021 · 0 comments

Comments

@Bia10
Copy link
Contributor

Bia10 commented Oct 13, 2021

  • Ranged classes wont move closer if enemy is not in LOS

  • Ranged classes will move closer upon first cast

  • Melee classes interacting with target end up with too quick animations being played, something wrong with Bot.Wow.InteractWithUnit(target.BaseAddress);

  • Warrior335a.VictoryRush requires tracking of time elapsed since last kill for proper timing

@Jnnshschl Jnnshschl closed this as not planned Won't fix, can't repro, duplicate, stale Jan 14, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants