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DarkId.Papyrus.Test.Fallout4.csproj
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DarkId.Papyrus.Test.Fallout4.csproj
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<Project>
<PropertyGroup>
<BaseIntermediateOutputPath>obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
</PropertyGroup>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<PlatformTarget>x86</PlatformTarget>
<IsPackable>false</IsPackable>
<Configurations>Debug</Configurations>
<OutputPath>bin\$(Configuration)\$(TargetFramework)\$(MSBuildProjectName)</OutputPath>
<DefaultItemExcludes>$(DefaultItemExcludes);obj\**</DefaultItemExcludes>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<DefineConstants>TRACE;FALLOUT4</DefineConstants>
<RootNamespace>DarkId.Papyrus.Test</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Reference Include="Antlr3.Runtime">
<HintPath>../../dependencies/compilers/Fallout4/Antlr3.Runtime.dll</HintPath>
</Reference>
<Reference Include="Antlr3.StringTemplate">
<HintPath>../../dependencies/compilers/Fallout4/Antlr3.StringTemplate.dll</HintPath>
</Reference>
<Reference Include="PCompiler">
<HintPath>../../dependencies/compilers/Fallout4/PCompiler.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="MSTest.TestAdapter" Version="1.4.0" />
<PackageReference Include="MSTest.TestFramework" Version="1.4.0" />
<PackageReference Include="Microsoft.TestPlatform" Version="15.9.0" />
<PackageReference Include="Coverlet.MSBuild" Version="2.5.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="2.2.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="2.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DarkId.Papyrus.Common\DarkId.Papyrus.Common.csproj" />
<ProjectReference Include="..\DarkId.Papyrus.LanguageService\DarkId.Papyrus.LanguageService.Fallout4.csproj" />
</ItemGroup>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
</Project>