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cook.txt
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cook.txt
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pak0 {
UI/mainmenu
// Ep1 levels
Ep1/ep1_combat
Ep1/ep1_crushed
Ep1/ep1_falling
Ep1/ep1_eaten
Ep1/ep1_dreamscape1
Ep1/ep1_dreamscape2
Ep1/ep1_dreamscape3
Ep2/ep2_combat
Ep1/Ep1Falling
Ep1/Ep1Crushed
Ep1/Ep1General
Ep1/Ep1Database
Ep1/Ep1Dreamscape1B
Ep1/dustmotevolume1
Ep1/rainvolume1
// Shared
FX/discoverysprite_M
FX/discoverysprite_dark_M
FX/darkparticles1
FX/darkparticles2
FX/ghostparticles
FX/darkportal1_M
FX/pulseimpactsparks
FX/pulsesmoke
FX/mineexplode
FX/pylonimpact1
FX/rockparticle1
FX/rockparticle2
FX/greenblood1_particle
FX/sparks1
FX/dustimpact1
FX/terminalflash1_M
FX/terminalflash2_M
FX/impactfx1
UI/TerminalHotspot_M
UI/TerminalHotspotPressed_M
Objects/big_tentacle1
Objects/big_tentacle2
Objects/big_tentacle3
Objects/ambient_tentacle2
Objects/crushed_down_pylon1
Objects/crushed_up_pylon1
Objects/podshield1
Objects/bugslime1
Objects/terminalwhite_M
Objects/alien_metadata1
Objects/crushed_down_pylon2
Characters/Eve
Characters/Ghost1
Characters/Tormentor1
Characters/Buggroup10
Characters/armscreen2_M
Characters/hair2_M
Characters/femalehands2_M
Characters/femalehead2_M
Characters/liquidmetal2_M
Characters/hair3_M
Characters/femalehands3_M
Characters/femalehead3_M
Characters/liquidmetal3_M
Characters/hair4_M
Characters/femalehands4_M
Characters/femalehead4_M
Characters/liquidmetal4_M
FX/bug_guts_group01
Characters/Bug1
FX/bug_guts_lone01
Characters/TentacleMedium1
Characters/TentacleMaster1
Characters/TentacleFalling1
Characters/TentacleFalling2
Characters/TentacleFalling3A
Characters/TentacleFalling3B
Characters/TentacleFalling3C
Characters/TentacleFalling3D
Characters/tentacleskin1_M_manipulate
Characters/tentaclewings1_M_manipulate
Shared/alienskin1_M_manipulate
Shared/pylon1_M_manipulate
Ep1/bigtentacleMaster01CompleteMap_M_manipulate
Ep1/big_tentacle2CompleteMap_M_manipulate
Ep1/big_tentacle3CompleteMap_M_manipulate
Objects/mine
Objects/mine_armed_M
Objects/mine_tripped_M
Objects/gameintro_fadeimage_mesh
Objects/puncturehole1
Characters/TentacleFallingFinal1
Characters/TentacleFallingFinal2
FX/shield1mesh
FX/pulsecone1mesh
FX/pulsebeam1mesh
FX/pulseimpact1mesh
FX/shieldsprite1_M
FX/shieldspritespark_M
FX/shieldspritedamaged_M
FX/smokepuff1_M
FX/glyph01_M
FX/rain1_screenfx_M
FX/noise1_screenfx_M
FX/screenflash1_M
FX/screenflash2_M
FX/screenflash3_M
Shared/terminal1
UI/Solid_M
UI/Spinner_M
UI/loading_icon_M
UI/finger_shadow_M
UI/Globals
UI/ArmChat
UI/ChatChoice_TF
UI/Chat_TF
UI/ChatLocked_TF
UI/ChatReward_TF
UI/LogEvent_TF
UI/LogDiscovery_TF
UI/LogArmAsk_TF
UI/LogSkillPoints_TF
UI/LogUnlockTopic_TF
UI/StandardButtonSmall_TF
UI/StandardButton_TF
UI/StandardButtonDark_TF
UI/Downloading_TF
Shared/spellcasting_edgelines_M
Shared/painblend_M
UI/omega_button_M
UI/omega_button_pressed_M
UI/lineborder1_M
UI/lineborder2_M
UI/lineborder3_M
UI/lineborder4_M
UI/shimmer1_M
UI/shimmer1_flip_M
UI/locked_symbol_M
UI/locked_symbol_flash_M
UI/heartbeat1_M
UI/heartbeat2_M
UI/human_heart_M
UI/human_heart_injured_M
UI/tab-selection-character_M
UI/tab-selection-character-pressed_M
UI/tab-selection-discoveries_M
UI/tab-selection-discoveries-pressed_M
UI/tab-selection-log_M
UI/tab-selection-log-pressed_M
UI/portrait1_M
UI/portrait2_M
UI/portrait3_M
UI/portrait4_M
UI/discovery_bugs_M
UI/discovery_pod_M
UI/discovery_terminals_M
UI/discovery_tentacles_M
UI/discovery_rogue_tentacles_M
UI/discovery_acheron_M
UI/discovery_block_creature_M
UI/discovery_bug_holes_M
UI/discovery_computer_log_M
UI/discovery_crystaline_structure_M
UI/discovery_dark_corner_M
UI/discovery_deep_space_M
UI/discovery_dreamscape_M
UI/discovery_dreamscape_matrix_M
UI/discovery_dreamscape_portal_M
UI/discovery_exodus_M
UI/discovery_flowing_skin_M
UI/discovery_ghost_M
UI/discovery_glowing_polyps_M
UI/discovery_glyphs_M
UI/discovery_human_ship_door_M
UI/discovery_human_ship_top1_M
UI/discovery_human_ship_top2_M
UI/discovery_human_ship_top3_M
UI/discovery_human_ship_top4_M
UI/discovery_jump_down_M
UI/discovery_manipulate_M
UI/discovery_manipulate_tentacle_M
UI/discovery_manipulate_pylon_M
UI/discovery_medical_discovery_M
UI/discovery_morta_M
UI/discovery_overgrowth_M
UI/discovery_places_to_climb_M
UI/discovery_polyps_M
UI/discovery_pulse_M
UI/discovery_pylon_elevator_M
UI/discovery_pylons_M
UI/discovery_rain_M
UI/discovery_shield_M
UI/discovery_skin_M
UI/discovery_sleeping_tentacle_M
UI/discovery_the_masters_M
UI/discovery_the_maw_M
UI/discovery_the_room_M
UI/discovery_the_ship_M
UI/discovery_wild_growth_M
UI/discovery_window_light_M
UI/acv_telekinesis_M
UI/acv_disintegrate_M
UI/acv_guts_M
UI/acv_itbegins_M
UI/acv_einstein_M
UI/acv_fearless_M
UI/acv_interface_M
UI/acv_brawn_M
UI/acv_database_M
UI/acv_codex_M
UI/acv_vertical_M
UI/acv_symbolism_M
UI/acv_curious_M
UI/acv_revelation_M
UI/acv_thehunt_M
UI/acv_theship_M
UI/store_omega_icon_M
UI/sale1_M
UI/StoreItemTitle_TF
UI/StoreItemDescTitle_TF
UI/PriceLarge_TF
UI/StoreItemStatusRed_TF
UI/StoreItemStatusGreen_TF
UI/StoreItemStatusOrange_TF
UI/StoreItemStatusBlue_TF
UI/StoreProcessing_TF
UI/store_ep2_icon_M
UI/store_ep2_teaser_M
UI/store_s1_icon_M
UI/store_s1_teaser_M
UI/store_omega_icon_M
UI/store_skp25_icon_M
UI/store_skp10_icon_M
UI/store_skp5_icon_M
UI/store_skp1_icon_M
UI/storebackground1_M
UI/alphabet_scrollbar_M
UI/alphabet_scrollbar_pressed_M
UI/TerminalScreenButtons_TF
UI/puzzle_level1_M
UI/puzzle_level2_M
UI/puzzle_level3_M
UI/puzzle_level4_M
UI/puzzle_button_background1_M
UI/puzzle_button_background_pressed1_M
UI/puzzle_success_bkg_M
UI/return_arrow_pressed_M
UI/return_arrow_M
UI/manipulate_button_M
UI/manipulate_button_charging_M
UI/manipulate_button_flashing_M
UI/pulse_button_M
UI/pulse_button_charging_M
UI/pulse_button_flashing_M
UI/rapid_pulse_M
UI/rapid_pulse_disabled_M
UI/rapid_pulse_flashing_M
UI/shield_button_M
UI/shield_button_charging_M
UI/terminal_screen1_M
UI/distortion_pattern1_M
UI/blue_blank1_M
UI/DownloadingBar_M
UI/data_download1_M
UI/power_bubble_M
UI/power_bubble_disabled_M
UI/dropmine_M
UI/dropmine_disabled_M
UI/tntbox_M
UI/tntbox_disabled_M
UI/HUD_TF
UI/discovery_arrow_M
UI/discovery_close_x_M
UI/discovery_close_x_pressed_M
UI/DiscoveryBackground_M
UI/DiscoveryText_TF
UI/DiscoveryTitle_TF
UI/alertpanelbackground_M
UI/AlertText_TF
UI/AlertTitle_TF
UI/arm_buttons_M
UI/arm_buttons_overbright_M
UI/arm_button_M
UI/arm_buttons_pulse_M
UI/arm_buttons_solid_M
UI/arm_buttons_solid_pulse_M
UI/arm_button_pressed_M
UI/arm_signaled_M
UI/arm_activity_M
UI/arm_screen1_M
UI/ability_recharge_shimmer_M
UI/generic_icon_base_M
UI/generic_icon_base_pressed_M
UI/right_arrow_M
UI/right_arrow_pressed_M
UI/horizline1_M
UI/level1_M
UI/level2_M
UI/level3_M
UI/level4_M
UI/straight2_M
UI/straight3_M
UI/curve2L_M
UI/curve3J_M
UI/SkillDescription_TF
UI/SkillDetails_TF
UI/SkillPoints_TF
UI/SkillStats_TF
UI/SkillTitle_TF
UI/manipulate_default1_M
UI/pulse_default1_M
UI/upgrade_multipulse1_M
UI/upgrade_mine1_M
UI/shield_default1_M
UI/upgrade_shieldpulse1_M
UI/selection_highlighter1_M
UI/upgrade_omega1_M
UI/straight1_M
UI/squiggle1_M
UI/squiggle2_M
UI/curve1_M
UI/curve2_M
UI/vertlines2_M
UI/backgroundplate1_M
UI/credits_M
UI/Title_TF
UI/Subtitle_TF
UI/CaretBlink_M
UI/TerminalPuzzlesFont_TF
UI/TerminalPuzzlesScoreFont_TF
UI/TerminalPuzzlesScoreFont2_TF
UI/TerminalPuzzlesTimeFont_TF
UI/TerminalPuzzlesTimeFontFlash_TF
UI/TerminalPuzzlesTimeFontRed_TF
// Main menu
UI/MMGoldLarge_TF
UI/MMGold_TF
UI/MMLarge_TF
UI/MMNormal_TF
UI/charselectarrow_M
UI/MMItemBackground_M
UI/MMItemBackground2_M
UI/MMItemBackground3_M
UI/MMPanel_M
UI/MMSelPanel_M
UI/MMSelectedItem_M
UI/facebook_icon_M
UI/twitter_icon_M
UI/abducted_logo1_M
UI/Copyright_TF
UI/instructions_M
Audio/Amb01-Cine
Audio/Amb02-Cine1
Audio/Amb03-Cine2
Audio/Amb04-Cine4
Audio/Amb05-Cine5
Audio/Amb06-Cine6
Audio/Amb07-Junkyard
Audio/Amb08-Lochness
Audio/Amb09-Deep1
Audio/Amb10-Deep2
Audio/Amb11-Spooked
Audio/Amb12-Low_Flutter1
Audio/Amb13-Low_Flutter2
Audio/Amb14-Low_Growl
Audio/Amb15-Low_Breathy
Audio/Amb16-Breath_Drone
Audio/Amb17-Ghostly_Drone
Audio/Amb18-Atmos1
Audio/Amb19-Atmos2
Audio/Amb20-Atmos3
Audio/Amb21-Atmos4
Audio/Amb22-Atmos5
Audio/Amb23-Atmos6
Audio/Amb24-The_Event
Audio/Amb25-Sinister
Audio/Amb26-Somewhere
Audio/Amb27-Lurking
Audio/Amb28-Shifter
Audio/Amb29-Dead_of_Night
Audio/Amb30-Anxiety
Audio/Amb31-DarkNightmare
Audio/Amb32-Not-Alone
Audio/Amb33-Andromeda
Audio/Amb34-Cryostasis
Audio/Amb35-Bending_Space
Audio/Amb36-Future
Audio/Amb37-Other_World
Audio/Amb38-CabinSpace
Audio/Amb39-Sub_Amb
Audio/Amb40-Cyber
Audio/Mus01-Cine4
Audio/Mus02-Future
Audio/Mus03-Junkyard
Audio/Mus04-Cyber
Audio/Mus05-TheEvent
Audio/Mus06-Lochness
Audio/Mus07-DarkSpaces
Audio/Mus00-Stinger
Audio/dpad
// Puzzles
Puzzles/reflex-greenparticle1_M
Puzzles/reflex-block1_M
Puzzles/reflex-block2_M
Puzzles/reflex-block3_M
Puzzles/reflex-block4_M
Puzzles/reflex-player1_M
Puzzles/AlienICE_M
Puzzles/reflex-blackhole0_M
Puzzles/reflex-blackhole1_M
Puzzles/reflex-blueglow1_M
Puzzles/reflex-goal1_M
Puzzles/+0glyph_M
Puzzles/+0glyphPressed_M
Puzzles/glyph01_M
Puzzles/glyph02_M
Puzzles/glyph03_M
Puzzles/glyph04_M
Puzzles/glyph05_M
Puzzles/glyph06_M
Puzzles/glyph07_M
Puzzles/glyph08_M
Puzzles/glyph09_M
Puzzles/glyph10_M
Puzzles/glyph11_M
Puzzles/glyph12_M
Puzzles/glyph13_M
Puzzles/glyph14_M
Puzzles/glyph15_M
Puzzles/glyph16_M
Puzzles/glyph17_M
Puzzles/glyph18_M
Puzzles/glyph19_M
Puzzles/glyph20_M
Puzzles/glyph21_M
Puzzles/glyph22_M
Puzzles/glyph23_M
Puzzles/glyph24_M
Puzzles/glyph25_M
Puzzles/glyph26_M
Puzzles/glyph27_M
Puzzles/Calculating
Puzzles/Complete
Puzzles/Enter
Puzzles/Explode
Puzzles/Fail
Puzzles/GlyphAcquired
Puzzles/GlyphSelected
Puzzles/Interference
Puzzles/KeyShow
Puzzles/Reveal
Puzzles/SpikeBombEnter
Puzzles/Stage1Complete
Puzzles/Stage1Complete2
Puzzles/Stage2Timer
Puzzles/Success
Puzzles/Suck
Puzzles/zap1
Puzzles/zap2
FX/glyph01_M
FX/glyph02_M
FX/glyph03_M
FX/glyph04_M
FX/glyph05_M
FX/glyph06_M
FX/glyph07_M
FX/glyph08_M
FX/glyph09_M
FX/glyph10_M
FX/glyph11_M
FX/glyph12_M
FX/glyph13_M
FX/glyph14_M
FX/glyph15_M
FX/glyph16_M
FX/glyph17_M
FX/glyph18_M
FX/glyph19_M
FX/glyph20_M
FX/glyph21_M
FX/glyph22_M
FX/glyph23_M
FX/glyph24_M
FX/glyph25_M
FX/glyph26_M
FX/glyph27_M
Puzzles/reflex-checkerboard1_M
Puzzles/goalparticles_M
Puzzles/playerparticles_M
Puzzles/spiderparticles_M
Puzzles/reflex-goal_open_M
Puzzles/trail_M
/*Reflex-Game/reflex-mark-current_M
Reflex-Game/reflex-mark-start_M
Reflex-Game/reflex-mark-end_M
Reflex-Game/reflex-symbol-a_M
Reflex-Game/reflex-symbol-b_M
Reflex-Game/reflex-symbol-c_M
Reflex-Game/reflex-symbol-d_M
Reflex-Game/reflex-cell-a_M
Reflex-Game/reflex-cell-b_M
Reflex-Game/reflex-cell-c_M
Reflex-Game/reflex-cell-d_M
Reflex-Game/reflex-cell-green_M
Reflex-Game/reflex-antivirus-spider_M
Reflex-Game/reflex-board_M
Reflex-Game/reflex-border_M
Memory-Game/memory-board_M*/
// Sounds
Audio/armbutton
Audio/manipulate_start
Audio/manipulate_end
Audio/player_command
Audio/ui_command
Audio/armintro1
Audio/armsignaled
Audio/armreward
Audio/shiphum1
Audio/selectskill
Audio/upgradeskill
Audio/omegaupgrade
Audio/heartbeat1
Audio/heartbeatfast
Audio/ability_unlocked
Audio/mine_activate
Audio/mine_hum
Audio/mine_armed
Audio/mine_explode
Audio/mine_tripped
Audio/mine_drop
Audio/terminalflash
Audio/tormentorgrowl1
Audio/tormentorgrowl2
Audio/tormentorgrowl3
Audio/tormentorgrowl4
Audio/pulse_overload1
Audio/pulse_overload2
Audio/pulse_overload3
Audio/achievement
Audio/EFX_AlienSkinGrowsSlow
Audio/EFX_AlienSkinSwallow
Audio/EFX_SingleBugSquish_rev1
Audio/AFX_ShieldActivate
Audio/AFX_ShieldHum
Audio/AFX_ShieldDeactivate
Audio/AFX_ShieldImpactLight
Audio/AFX_PulseCycleLoop
Audio/AFX_ShieldImpactAggressive
Audio/AFX_ShieldSpark
Audio/AFX_PulseEnergyImpact
Audio/EFX_IdleBugSwarm_rev1
Audio/EFX_IdleBugSwarm_rev1
Audio/EFX_ManyBugSquish_rev1
Audio/EFX_BUGS_activate_rev1
Audio/EFX_TenticleActivate_rev1
Audio/EFX_TenticleAttack1
Audio/EFX_TenticleDeactivate_rev1
Audio/EFX_TenticleAttack2
Audio/PFX_TentacleStrikeDeath1
Audio/PFX_TentacleStrikeDeath2
Audio/PFX_TentacleStrikeDeath3
Audio/EFX_TenticleHit1-BodyHit
Audio/EFX_TenticleHit1-HardSurface2_rev1
Audio/TentacleEnter
Audio/EnviroFX_PylonEnd
Audio/EnviroFX_PylonMoving
Audio/VO_Eve_BigPain01
Audio/VO_Eve_BigPain02
Audio/VO_Eve_Scream01
Audio/VO_Eve_Scream02
Audio/VO_Eve_Scream03
Audio/VO_Eve_Scream04
Audio/VO_Eve_Scream05
Audio/VO_Eve_Pain01
Audio/VO_Eve_Pain02
Audio/VO_Eve_Pain03
Audio/VO_Eve_Pain04
Audio/VO_Eve_Pain05
Audio/VO_Eve_Pain06
Audio/VO_Eve_Pain07
Audio/VO_Eve_Surprise01
Audio/VO_Eve_Surprise02
Audio/VO_Eve_Surprise03
Audio/VO_Eve_Surprise04
Audio/VO_Eve_Surprise05
Audio/VO_Eve_Surprise06
Audio/VO_Eve_Surprise07
Audio/VO_Eve_What02
Audio/VO_Eve_What05
Audio/VO_Eve_Grunt01
Audio/VO_Eve_Grunt03
Audio/VO_Eve_Grunt04
Audio/VO_Eve_What01
Audio/PFX_Impact7
Audio/rainthunder1
Audio/rain1
Audio/PFX_TentacleStrike1
Audio/PFX_TentacleStrike2
Audio/PFX_TentacleStrike3
Audio/PFX_TentacleStrike4
Audio/EnviroFX_Creak01
Audio/EnviroFX_Creak02
Audio/EnviroFX_Creak03
Audio/EnviroFX_Creak04
Audio/EnviroFX_Creak05
Audio/EnviroFX_Creak06
Audio/EnviroFX_Creak07
Audio/EnviroFX_TenticalsSnapping2
Audio/EnviroFX_Crash
Audio/EnviroFX_Crash2
Audio/EnviroFX_HumanShip
Audio/EnviroFX_Syringe
// System (for DebugUI)
Sys/Debug_TF
Sys/DebugWireframe_M
Sys/DebugSpriteWireframe_M
Sys/DebugBillboardWireframe_M
Sys/DebugPortal_M
Sys/DebugPortalEdge_M
Sys/DebugEntityBBox_M
Sys/DebugActorBBox_M
Sys/DebugWorldBBox_M
Sys/DebugWaypoint_M
Sys/DebugSphere_M
Sys/DebugLight0_M
Sys/DebugLight1_M
Sys/DebugLight2_M
Sys/DebugLight3_M
Sys/DebugLight4_M
Sys/DebugLight5_M
Sys/EditorLightSphere_M
Sys/Shadow_M
Sys/ProjectedShadow_M
Sys/Copy_M
Sys/ClearStencil_M
Sys/FogZ_M
FX/Bloom_M
FX/BlurX_M
FX/BlurY_M
FX/Brightpass_M
FX/FastBlur_M
} // pak0