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Releases: JohannesDeml/EditorAudioUtils

1.2.0

04 Feb 21:07
1.2.0
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  • Add success and error sound for script compilation
  • Add success and error sound for builds

Unity_X0pwm5nWmQ

1.1.1

20 Feb 15:16
5c803cd
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  • Add option to play sounds delayed through EditorAudioUtility.PlayNotificationSoundDelayed(EditorNotificationSound type, float secondsDelay);

1.1.0

30 Oct 12:22
38b536e
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EditorAudioUtils-1.1.0

  • Add overwrites for the notification sounds themselves
  • Clean up code and add some documentation

1.0.1

25 Oct 21:42
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Unity_w1oxZQb7ed

  • Add more AudioUtil API
  • Add Stop functionality for [PreviewAudioClip] attribute

1.0.0

24 Oct 20:02
bce5486
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Initial version with basic functionality

  • Settings in Project Settings -> EditorAudioUtils
  • Play notification sounds
  • Play any AudioClip
  • Disable notification sounds through EditorPrefs (therefore, each user can decide if they want the sounds or not)
  • Sample with an example setup