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Merge pull request #7 from martinlindhe/fixes
Add FrameLimiter TLO and adjust LineOfSight TLO for query argument
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---@class framelimiter | ||
---@field public BackgroundFPS fun():number Value of the target background fps setting. | ||
---@field public ClearScreen fun():boolean Value of the clear screen when not rendering setting. | ||
---@field public CPU fun():number Current CPU usage as % | ||
---@field public Enabled fun():boolean TRUE if the frame limiter feature is currently active. | ||
---@field public ForegroundFPS fun():number Value of the target foreground fps setting. | ||
---@field public MinSimulationFPS fun():number Value of the minimum simualtion rate setting. | ||
---@field public RenderFPS fun():number Current graphics scene frame rate (visible fps). | ||
---@field public SaveByChar fun():boolean TRUE if settings for the frame limiter are being saved by character. | ||
---@field public SimulationFPS fun():number Current simulation frame rate (game updates per second). | ||
---@field public Status fun():string Either "Foreground" or "Background". |
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