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---@meta | ||
---@class alert mq datatype | ||
---@field List fun(index:integer):alertlist Get the item from the list at the specified index | ||
---@field Size fun():integer Get the number of alerts | ||
---@field Size MQInt #Get the number of alerts |
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--- @class evolving | ||
--- @field public ExpPct fun(): float Percentage of experience that the item has gained | ||
--- @field public ExpOn MQBoolean #Is evolving item experience turned on for this item? | ||
--- @field public Level fun(): integer The level of the evolving item. | ||
--- @field public MaxLevel fun(): integer The maximum level of the evolving item | ||
--- @field public Level MQInt #The level of the evolving item. | ||
--- @field public MaxLevel MQInt #The maximum level of the evolving item | ||
--- @field public ToString fun(): string Same as ExpOn |
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--- @class invslot | ||
--- @field public ID fun(): integer ID of this item slot (usable directly by /itemnotify) | ||
--- @field public ID MQInt #ID of this item slot (usable directly by /itemnotify) | ||
--- @field public Item item Item data for the item in this slot | ||
--- @field public Name fun(): string For inventory slots not inside packs, the slot name, otherwise NULL | ||
--- @field public Pack invslot Container that must be opened to access the slot with /itemnotify | ||
--- @field public Slot fun(): integer Slot number inside the pack which holds the item, otherwise NULL | ||
--- @field public Slot MQInt #Slot number inside the pack which holds the item, otherwise NULL | ||
--- @field public ToString fun(): string Same as ID |
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--- @class itemspell | ||
--- @field public CastTime timestamp Cast time (unadjusted) | ||
--- @field public EffectiveCasterLevel fun(): integer Effective level that is used to cast the spell. | ||
--- @field public EffectType fun(): integer The type of item spell effect. | ||
--- @field public MaxCharges fun(): integer The maximum number of charges supported by this spell. | ||
--- @field public EffectiveCasterLevel MQInt #Effective level that is used to cast the spell. | ||
--- @field public EffectType MQInt #The type of item spell effect. | ||
--- @field public MaxCharges MQInt #The maximum number of charges supported by this spell. | ||
--- @field public OverrideDescription fun(): string Overrides the normal spell description string, if set. | ||
--- @field public OverrideName fun(): string Overrides the normal spell name string, if set. | ||
--- @field public ProcRate fun(): integer Combat effect proc rate. | ||
--- @field public RecastType fun(): integer Recast type of the spell. | ||
--- @field public RequiredLevel fun(): integer Level required for the spell to be usable. | ||
--- @field public ProcRate MQInt #Combat effect proc rate. | ||
--- @field public RecastType MQInt #Recast type of the spell. | ||
--- @field public RequiredLevel MQInt #Level required for the spell to be usable. | ||
--- @field public Spell spell The spell. | ||
--- @field public SpellID fun(): integer ID of the Spell. | ||
--- @field public TimerID fun(): integer Timer ID of the spell. | ||
--- @field public SpellID MQInt #ID of the Spell. | ||
--- @field public TimerID MQInt #Timer ID of the spell. |
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--- @class LuaInfo | ||
--- @field public PID fun(): integer The PID of the running or most recently executed version of this script | ||
--- @field public PID MQInt #The PID of the running or most recently executed version of this script | ||
--- @field public Name fun(): string The name of the script | ||
--- @field public Path fun(): string The full path of the script | ||
--- @field public Arguments fun(): string A comma delimited list of arguments passed to the script | ||
--- @field public StartTime fun(): string The time the most recent execution of the script was started | ||
--- @field public EndTime fun(): string The time the most recent execution of the script ended or NULL if the script has not ended | ||
--- @field public ReturnCount fun(): integer The number of returns from the script, will be 0 if the script has not ended | ||
--- @field public ReturnCount MQInt #The number of returns from the script, will be 0 if the script has not ended | ||
--- @field public Return fun(index: integer): string string If not indexed, a comma-delimited list of return values. Accepts an integereger index to get a single return value if there is more than one | ||
--- @field public Status fun(): string The execution status of the script | ||
--- | ||
--- @class Lua | ||
--- @field public PIDs fun(): string A comma-delimited list of integereger PIDs that have info to access | ||
--- @field public Dir fun(): string The base lua scripts directory | ||
--- @field public Turbo fun(): integer The turbo value | ||
--- @field public Turbo MQInt #The turbo value | ||
--- @field public RequirePaths fun(): string The semicolon-delimited value for lua require search paths | ||
--- @field public CRequirePaths fun(): string The semicolon-delimited value for dll require search paths | ||
--- @field public Script fun(pid: integer): LuaInfo The accessor to get info on individual scripts. Accepts a PID as an index, or will default to the last executed script that has finished running |
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--- @class mercenary | ||
--- @field public AAPoints fun(): integer AA Points spent on mercenary abilities | ||
--- @field public AAPoints MQInt #AA Points spent on mercenary abilities | ||
--- @field public Stance fun(): string Current stance of the mercenary | ||
--- @field public State fun(): string Current state of the mercenary (returns "DEAD","SUSPENDED","ACTIVE", or "UNKNOWN" | ||
--- @field public StateID fun(): integer Current state ID of the mercenary as a number. | ||
--- @field public StateID MQInt #Current state ID of the mercenary as a number. | ||
--- @field public Index fun(): string Index | ||
--- @field public ToString fun(): string Same as Name |
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--- @class race | ||
--- @field public ID fun(): integer The ID of the race | ||
--- @field public ID MQInt #The ID of the race | ||
--- @field public Name fun(): string The name of the race | ||
--- @field public ToString fun(): string The name of the race |
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