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ClashApiLoader.js
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ClashApiLoader.js
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const _ = require('lodash');
const createUuid = require('./utils/createUuid');
const ClanProvider = require('./controllers/db/ClanProvider');
const clanProvider = new ClanProvider();
const PlayerProvider = require('./controllers/db/PlayerProvider');
const playerProvider = new PlayerProvider();
const Clan = require('./models/Clan');
const Player = require('./models/Player');
const clashApiManager = require('./ClashApiManager');
/**
*
* @param {Player[]} currentPlayers
* @param {object[]} newMembers
* @returns {Player[]}
* @private
*/
const _getPlayersNotInMemberList = function(currentPlayers,newMembers) {
const newMemberTags = _.map(newMembers,function(e) {
return e.tag;
}).sort();
return _.filter(currentPlayers,function(player) {
return newMemberTags.indexOf(player.tag) === -1;
});
}
const ClashApiLoader = function() {
this.load = async function() {
const clanInfo = await clashApiManager.getClashApi().clanByTag(process.env.CLASH_CLAN_TAG);
let clan = await clanProvider.getClanByTag(clanInfo.tag);
if (clan === null) {
clan = Clan.create(clanInfo);
clan.uuid = createUuid();
await clanProvider.createClan(clan);
}
const currentPlayers = await playerProvider.getPlayers();
if (clanInfo['memberList'].length > 0) {
const playersNoLongerInClan = _getPlayersNotInMemberList(currentPlayers,clanInfo['memberList']);
if (playersNoLongerInClan.length > 0) {
for(let i=0;i<playersNoLongerInClan.length;i++) {
const player = playersNoLongerInClan[i];
await playerProvider.deletePlayerById(player.uuid);
}
}
for (let i=0;i< clanInfo['memberList'].length;i++) {
const clashPlayer = clanInfo['memberList'][i];
let player = await playerProvider.getPlayerByTag(clashPlayer.tag);
if (player === null) {
player = Player.create(clashPlayer);
player.uuid = createUuid();
await playerProvider.createPlayer(player);
}
}
}
return true;
};
// TODO
this.loadWarLog = async function() {
try {
const clashWarLog = await clashApiManager.getClashApi().clanWarlogByTag(process.env.CLASH_CLAN_TAG);
console.log(JSON.stringify(clashWarLog));
} catch (e) {
console.log(e);
}
};
};
const clashApiLoader = new ClashApiLoader();
module.exports = clashApiLoader;