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Request: Dampen level scaling for regular trainers #337

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crystallikelaw opened this issue Apr 11, 2024 · 1 comment
Open

Request: Dampen level scaling for regular trainers #337

crystallikelaw opened this issue Apr 11, 2024 · 1 comment
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resolved - next patch Resolved and slated for the next release suggestion Will investigate, but lower priority at the moment

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@crystallikelaw
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Lower trainer scaling for regular trainers.

With scaling it's difficult to (re)match them to train up weaker pokemon because they're too strong. Especially in the early game, it's hard to fight 2/3x lvl 13 Beedrills with a lvl 13 starter and, say, a lvl 4 Nidoran and/or Rattata, necessitating grinding on wild pokemon. And since you have to switch the starter in to defeat them (assuming you can even defeat them), the starter gets even more overlevelled and the cycle perpetuates.

Possible alternatives: have normal trainers scale to avg party level/2nd or 3rd highest level pokemon or something of the sort? And keep boss trainers scaled to your highest level pokemon.

@crystallikelaw crystallikelaw added the suggestion Will investigate, but lower priority at the moment label Apr 11, 2024
@jojobear13 jojobear13 added the resolved - next patch Resolved and slated for the next release label May 22, 2024
@jojobear13
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jojobear13 commented May 22, 2024

implemented in the following commits:
9cc0cb0
2eab58f
950eeaf
fc3bfa4

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