Request: Dampen level scaling for regular trainers #337
Labels
resolved - next patch
Resolved and slated for the next release
suggestion
Will investigate, but lower priority at the moment
Lower trainer scaling for regular trainers.
With scaling it's difficult to (re)match them to train up weaker pokemon because they're too strong. Especially in the early game, it's hard to fight 2/3x lvl 13 Beedrills with a lvl 13 starter and, say, a lvl 4 Nidoran and/or Rattata, necessitating grinding on wild pokemon. And since you have to switch the starter in to defeat them (assuming you can even defeat them), the starter gets even more overlevelled and the cycle perpetuates.
Possible alternatives: have normal trainers scale to avg party level/2nd or 3rd highest level pokemon or something of the sort? And keep boss trainers scaled to your highest level pokemon.
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