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22 changes: 22 additions & 0 deletions
22
Mobile/platforms/ios/.staging/www/plugins/gamecenter/www/gamecenter.js
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cordova.define("gamecenter.GameCenter", function(require, exports, module) { | ||
var exec = require("cordova/exec"); | ||
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var GameCenter = function () { | ||
this.name = "GameCenter"; | ||
}; | ||
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GameCenter.prototype.auth = function (success, failure) { | ||
exec(success, failure, "GameCenter", "auth", []); | ||
}; | ||
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GameCenter.prototype.submitScore = function (success, failure, data) { | ||
exec(success, failure, "GameCenter", "submitScore", [data]); | ||
}; | ||
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GameCenter.prototype.showLeaderboard = function (success, failure, data) { | ||
exec(success, failure, "GameCenter", "showLeaderboard", [data]); | ||
}; | ||
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module.exports = new GameCenter(); | ||
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}); |
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31
...e/platforms/ios/.staging/www/plugins/org.apache.cordova.device-motion/www/Acceleration.js
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cordova.define("org.apache.cordova.device-motion.Acceleration", function(require, exports, module) { /* | ||
* | ||
* Licensed to the Apache Software Foundation (ASF) under one | ||
* or more contributor license agreements. See the NOTICE file | ||
* distributed with this work for additional information | ||
* regarding copyright ownership. The ASF licenses this file | ||
* to you under the Apache License, Version 2.0 (the | ||
* "License"); you may not use this file except in compliance | ||
* with the License. You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, | ||
* software distributed under the License is distributed on an | ||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | ||
* KIND, either express or implied. See the License for the | ||
* specific language governing permissions and limitations | ||
* under the License. | ||
* | ||
*/ | ||
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var Acceleration = function(x, y, z, timestamp) { | ||
this.x = x; | ||
this.y = y; | ||
this.z = z; | ||
this.timestamp = timestamp || (new Date()).getTime(); | ||
}; | ||
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module.exports = Acceleration; | ||
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}); |
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.../platforms/ios/.staging/www/plugins/org.apache.cordova.device-motion/www/accelerometer.js
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cordova.define("org.apache.cordova.device-motion.accelerometer", function(require, exports, module) { /* | ||
* | ||
* Licensed to the Apache Software Foundation (ASF) under one | ||
* or more contributor license agreements. See the NOTICE file | ||
* distributed with this work for additional information | ||
* regarding copyright ownership. The ASF licenses this file | ||
* to you under the Apache License, Version 2.0 (the | ||
* "License"); you may not use this file except in compliance | ||
* with the License. You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, | ||
* software distributed under the License is distributed on an | ||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | ||
* KIND, either express or implied. See the License for the | ||
* specific language governing permissions and limitations | ||
* under the License. | ||
* | ||
*/ | ||
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/** | ||
* This class provides access to device accelerometer data. | ||
* @constructor | ||
*/ | ||
var argscheck = require('cordova/argscheck'), | ||
utils = require("cordova/utils"), | ||
exec = require("cordova/exec"), | ||
Acceleration = require('./Acceleration'); | ||
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// Is the accel sensor running? | ||
var running = false; | ||
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// Keeps reference to watchAcceleration calls. | ||
var timers = {}; | ||
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// Array of listeners; used to keep track of when we should call start and stop. | ||
var listeners = []; | ||
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// Last returned acceleration object from native | ||
var accel = null; | ||
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// Tells native to start. | ||
function start() { | ||
exec(function(a) { | ||
var tempListeners = listeners.slice(0); | ||
accel = new Acceleration(a.x, a.y, a.z, a.timestamp); | ||
for (var i = 0, l = tempListeners.length; i < l; i++) { | ||
tempListeners[i].win(accel); | ||
} | ||
}, function(e) { | ||
var tempListeners = listeners.slice(0); | ||
for (var i = 0, l = tempListeners.length; i < l; i++) { | ||
tempListeners[i].fail(e); | ||
} | ||
}, "Accelerometer", "start", []); | ||
running = true; | ||
} | ||
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// Tells native to stop. | ||
function stop() { | ||
exec(null, null, "Accelerometer", "stop", []); | ||
running = false; | ||
} | ||
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// Adds a callback pair to the listeners array | ||
function createCallbackPair(win, fail) { | ||
return {win:win, fail:fail}; | ||
} | ||
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// Removes a win/fail listener pair from the listeners array | ||
function removeListeners(l) { | ||
var idx = listeners.indexOf(l); | ||
if (idx > -1) { | ||
listeners.splice(idx, 1); | ||
if (listeners.length === 0) { | ||
stop(); | ||
} | ||
} | ||
} | ||
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var accelerometer = { | ||
/** | ||
* Asynchronously acquires the current acceleration. | ||
* | ||
* @param {Function} successCallback The function to call when the acceleration data is available | ||
* @param {Function} errorCallback The function to call when there is an error getting the acceleration data. (OPTIONAL) | ||
* @param {AccelerationOptions} options The options for getting the accelerometer data such as timeout. (OPTIONAL) | ||
*/ | ||
getCurrentAcceleration: function(successCallback, errorCallback, options) { | ||
argscheck.checkArgs('fFO', 'accelerometer.getCurrentAcceleration', arguments); | ||
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var p; | ||
var win = function(a) { | ||
removeListeners(p); | ||
successCallback(a); | ||
}; | ||
var fail = function(e) { | ||
removeListeners(p); | ||
errorCallback && errorCallback(e); | ||
}; | ||
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p = createCallbackPair(win, fail); | ||
listeners.push(p); | ||
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if (!running) { | ||
start(); | ||
} | ||
}, | ||
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/** | ||
* Asynchronously acquires the acceleration repeatedly at a given interval. | ||
* | ||
* @param {Function} successCallback The function to call each time the acceleration data is available | ||
* @param {Function} errorCallback The function to call when there is an error getting the acceleration data. (OPTIONAL) | ||
* @param {AccelerationOptions} options The options for getting the accelerometer data such as timeout. (OPTIONAL) | ||
* @return String The watch id that must be passed to #clearWatch to stop watching. | ||
*/ | ||
watchAcceleration: function(successCallback, errorCallback, options) { | ||
argscheck.checkArgs('fFO', 'accelerometer.watchAcceleration', arguments); | ||
// Default interval (10 sec) | ||
var frequency = (options && options.frequency && typeof options.frequency == 'number') ? options.frequency : 10000; | ||
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// Keep reference to watch id, and report accel readings as often as defined in frequency | ||
var id = utils.createUUID(); | ||
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var p = createCallbackPair(function(){}, function(e) { | ||
removeListeners(p); | ||
errorCallback && errorCallback(e); | ||
}); | ||
listeners.push(p); | ||
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timers[id] = { | ||
timer:window.setInterval(function() { | ||
if (accel) { | ||
successCallback(accel); | ||
} | ||
}, frequency), | ||
listeners:p | ||
}; | ||
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if (running) { | ||
// If we're already running then immediately invoke the success callback | ||
// but only if we have retrieved a value, sample code does not check for null ... | ||
if (accel) { | ||
successCallback(accel); | ||
} | ||
} else { | ||
start(); | ||
} | ||
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return id; | ||
}, | ||
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/** | ||
* Clears the specified accelerometer watch. | ||
* | ||
* @param {String} id The id of the watch returned from #watchAcceleration. | ||
*/ | ||
clearWatch: function(id) { | ||
// Stop javascript timer & remove from timer list | ||
if (id && timers[id]) { | ||
window.clearInterval(timers[id].timer); | ||
removeListeners(timers[id].listeners); | ||
delete timers[id]; | ||
} | ||
} | ||
}; | ||
module.exports = accelerometer; | ||
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}); |
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