You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It seems that the interactionType handling should be reversed. I would assume BlockNoTouches would mean that no touches would be blocked, but in this case, every touch is blocked as seen by the hittest code.
It's the hitTest method of the HUD though. So if all touches should be blocked, the HUD captures the touch and nothing is passed to the views behind. If touches should be let through, the hitTest method returns nil, passing on the touch to the views below it.
ahh yes I knew that too. I just discovered my issue is that I'm showing the hud in a child container view, so it isn't blocking the touches in the parent
It seems that the interactionType handling should be reversed. I would assume BlockNoTouches would mean that no touches would be blocked, but in this case, every touch is blocked as seen by the hittest code.
The text was updated successfully, but these errors were encountered: