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voodoo buggy demoscene demos (minor value, because games are ok) #2715
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I think it is important for the purpose of DOSBox-X, as demos are useful to verify the accurateness of the emulation. @joncampbell123 probably wants to take a look at this. |
The problem is the second part of this demo (after intro), from the moment of changing the brightness of the graphic background. With Edit:
dimen.mp4 |
https://www.pouet.net/prod.php?which=2844 Trip a dos version makes dosbox x crash when trying to run it |
Seems to be working properly from start to finish ( trip.mp4 |
hmm for me it crashes 👍 Read our privacy statement online: If the online privacy statement is not available, please read our privacy statement offline: |
@Wengier dimen.mp4 |
@grapeli Yes, I can reproduce the said problem, in both low-level and high-level 3dfx emulation. Not sure if there is some setting (other than core) which can solve this. There is no entry for this particular demo (Dimension by Gods) in the Wiki I think. |
artifacts on demo (while on voodoo=opengl) Glide emulation trough opengl
Expected behavior
https://www.youtube.com/watch?v=8UZh_s84uRs&ab_channel=MichaelHuth
Windows 7 64 bit
DOSBox-X latest
voodoo_card = opengl
voodoo_maxmem = true
glide = true
lfb = full
splash = false
(statically linked)
Dimen https://www.pouet.net/prod.php?which=2182 -> minor (3dfx logo upside down, 3dfx logo sometimes wrong texture, wrong surface sorting, completely missed polygons, 2d pictures serious slowdowns)
Other tests (statically linked)
https://www.pouet.net/prod.php?which=16129 (everything ok)
Test of games (statically linked) (all ok, minor slowdowns but nothing affect gameplay, all slowdowns miracle not in 3d scenes)
Battle Arena Toshinden
Descent II
EF 2000
EF 2000: Tactcom
Screamer 2
Starfighter 3000
Tomb Raider
UEFA Champions League
Whiplash
XCar: Experimental Racing
VR Soccer '96: Semifinals
Actua Soccer: Semifinals 3d
Fatal Racing 3d
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