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This repo shows the webGL code for different types of rendering techniques right from the most basic one which is Rasterization, to Ray Tracing to the most realistic one called Global Illumination/Path Tracing. The rendered scenes are the most basic ones.

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jonike/CG-Rendering-Techniques

 
 

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CG-Rendering-Techniques

This repo shows the webGL code for different types of rendering techniques right from the most basic one which is Rasterization, to Ray Tracing to the most realistic one called Global Illumination/Path Tracing. The rendered scenes are the most basic ones.

Rasterization output

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Ray Tracing Output

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Quasi Monte Carlo Path Tracing/ Gobal Illumination Output

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This repo shows the webGL code for different types of rendering techniques right from the most basic one which is Rasterization, to Ray Tracing to the most realistic one called Global Illumination/Path Tracing. The rendered scenes are the most basic ones.

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