/
processedimage.go
397 lines (354 loc) · 9.95 KB
/
processedimage.go
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package videosource
import (
"image"
"time"
"gocv.io/x/gocv"
)
// MotionInfo contains the motion information
type MotionInfo struct {
Rect image.Rectangle
HighlightInfo ColorThickness
}
// NewMotionInfo creates a new MotionInfo
func NewMotionInfo(rect image.Rectangle, colorThickness ColorThickness) *MotionInfo {
m := &MotionInfo{
Rect: rect,
HighlightInfo: colorThickness,
}
return m
}
// Ref will reference the MotionInfo and underlying SharedMat
func (m *MotionInfo) Ref() *MotionInfo {
return m
}
// Clone will clone the MotionInfo
func (m *MotionInfo) Clone() *MotionInfo {
c := &MotionInfo{
Rect: m.Rect,
HighlightInfo: m.HighlightInfo,
}
return c
}
// Cleanup will cleanup the MotionInfo
func (m *MotionInfo) Cleanup() {
m.Rect = image.Rectangle{}
m.HighlightInfo = ColorThickness{}
}
// ObjectInfo contains the object information
type ObjectInfo struct {
Rect image.Rectangle
Description string
Percentage int
HighlightInfo ColorThickness
}
// NewObjectInfo creates a new ObjectInfo
func NewObjectInfo(rect image.Rectangle, colorThickness ColorThickness) *ObjectInfo {
o := &ObjectInfo{
Rect: rect,
Description: "",
Percentage: 0,
HighlightInfo: colorThickness,
}
return o
}
// Ref will reference the ObjectInfo and underlying SharedMat
func (o *ObjectInfo) Ref() *ObjectInfo {
return o
}
// Clone will clone the ObjectInfo
func (o *ObjectInfo) Clone() *ObjectInfo {
c := &ObjectInfo{
Rect: o.Rect,
Description: o.Description,
Percentage: o.Percentage,
HighlightInfo: o.HighlightInfo,
}
return c
}
// Cleanup will cleanup the ObjectInfo
func (o *ObjectInfo) Cleanup() {
o.Rect = image.Rectangle{}
o.Description = ""
o.Percentage = 0
o.HighlightInfo = ColorThickness{}
}
func getHighestObjectPercentage(objs []ObjectInfo) (result int) {
for _, cur := range objs {
if result < cur.Percentage {
result = cur.Percentage
}
}
return
}
// FaceInfo contains the face information
type FaceInfo struct {
Rect image.Rectangle
Percentage int
HighlightInfo ColorThickness
}
// NewFaceInfo creates a new FaceInfo
func NewFaceInfo(rect image.Rectangle, colorThickness ColorThickness) *FaceInfo {
f := &FaceInfo{
Rect: rect,
Percentage: 0,
HighlightInfo: colorThickness,
}
return f
}
// Ref will reference the FaceInfo and underlying SharedMat
func (f *FaceInfo) Ref() *FaceInfo {
return f
}
// Clone will clone the FaceInfo
func (f *FaceInfo) Clone() *FaceInfo {
c := &FaceInfo{
Rect: f.Rect,
Percentage: f.Percentage,
HighlightInfo: f.HighlightInfo,
}
return c
}
// Cleanup will cleanup the FaceInfo
func (f *FaceInfo) Cleanup() {
f.Rect = image.Rectangle{}
f.Percentage = 0
f.HighlightInfo = ColorThickness{}
}
func getHighestFacePercentage(faces []FaceInfo) (result int) {
for _, cur := range faces {
if result < cur.Percentage {
result = cur.Percentage
}
}
return
}
// ProcessedImage is the result of running through the processes
type ProcessedImage struct {
Original Image
Motions []MotionInfo
Objects []ObjectInfo
Faces []FaceInfo
}
// NewProcessedImage creates a new ProcessedImage
func NewProcessedImage(original Image) *ProcessedImage {
p := &ProcessedImage{
Original: original,
Motions: make([]MotionInfo, 0),
Objects: make([]ObjectInfo, 0),
Faces: make([]FaceInfo, 0),
}
return p
}
func (p *ProcessedImage) HasMotion() bool {
return len(p.Motions) > 0
}
func (p *ProcessedImage) HasObject() bool {
return len(p.Objects) > 0
}
func (p *ProcessedImage) HasFace() bool {
return len(p.Faces) > 0
}
func (p *ProcessedImage) HighlightedMotion() *Image {
highlightedImage := p.Original.Clone()
highlightedMat := highlightedImage.SharedMat.Mat
for _, cur := range p.Motions {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
return highlightedImage
}
func (p *ProcessedImage) HighlightedObject() *Image {
highlightedImage := p.Original.Clone()
highlightedMat := highlightedImage.SharedMat.Mat
for _, cur := range p.Objects {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
return highlightedImage
}
func (p *ProcessedImage) HighlightedFace() *Image {
highlightedImage := p.Original.Clone()
highlightedMat := highlightedImage.SharedMat.Mat
for _, cur := range p.Faces {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
return highlightedImage
}
func (p *ProcessedImage) HighlightedAll() *Image {
highlightedImage := p.Original.Clone()
highlightedMat := highlightedImage.SharedMat.Mat
for _, cur := range p.Motions {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
for _, cur := range p.Objects {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
for _, cur := range p.Faces {
gocv.Rectangle(&highlightedMat, cur.Rect, cur.HighlightInfo.Color.GetRGBA(), cur.HighlightInfo.Thickness)
}
return highlightedImage
}
func (p ProcessedImage) Motion(index int) *Image {
if index >= 0 && index < len(p.Motions) {
r := p.Original.GetRegion(p.Motions[index].Rect)
return &r
}
return &Image{}
}
func (p ProcessedImage) Object(index int) *Image {
if index >= 0 && index < len(p.Objects) {
r := p.Original.GetRegion(p.Objects[index].Rect)
return &r
}
return &Image{}
}
func (p ProcessedImage) Face(index int) *Image {
if index >= 0 && index < len(p.Faces) {
r := p.Original.GetRegion(p.Faces[index].Rect)
return &r
}
return &Image{}
}
// Ref will reference the ProcessedImage and underlying SharedMats
func (p *ProcessedImage) Ref() *ProcessedImage {
p.Original.Ref()
for _, cur := range p.Motions {
cur.Ref()
}
for _, cur := range p.Objects {
cur.Ref()
}
for _, cur := range p.Faces {
cur.Ref()
}
return p
}
// Clone will clone the ProcessedImage
func (p *ProcessedImage) Clone() *ProcessedImage {
c := &ProcessedImage{
Original: *p.Original.Clone(),
Motions: make([]MotionInfo, 0),
Objects: make([]ObjectInfo, 0),
Faces: make([]FaceInfo, 0),
}
for _, cur := range p.Motions {
c.Motions = append(c.Motions, *cur.Clone())
}
for _, cur := range p.Objects {
c.Objects = append(c.Objects, *cur.Clone())
}
for _, cur := range p.Faces {
c.Faces = append(c.Faces, *cur.Clone())
}
return c
}
// Cleanup will cleanup the ProcessedImage
func (p *ProcessedImage) Cleanup() {
p.Original.Cleanup()
for _, cur := range p.Motions {
cur.Cleanup()
}
p.Motions = make([]MotionInfo, 0)
for _, cur := range p.Objects {
cur.Cleanup()
}
p.Objects = make([]ObjectInfo, 0)
for _, cur := range p.Faces {
cur.Cleanup()
}
p.Faces = make([]FaceInfo, 0)
}
// ProcessedImageByCreatedTime sorting ascending order
type ProcessedImageByCreatedTime []ProcessedImage
func (b ProcessedImageByCreatedTime) Len() int { return len(b) }
func (b ProcessedImageByCreatedTime) Less(i, j int) bool {
return b[i].Original.CreatedTime.Before(b[j].Original.CreatedTime)
}
func (b ProcessedImageByCreatedTime) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
// ProcessedImageByObjLen sorting descending order
type ProcessedImageByObjLen []ProcessedImage
func (b ProcessedImageByObjLen) Len() int { return len(b) }
func (b ProcessedImageByObjLen) Less(i, j int) bool {
return len(b[i].Objects) > len(b[j].Objects)
}
func (b ProcessedImageByObjLen) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
// ProcessedImageByObjPercent sorting descending order
type ProcessedImageByObjPercent []ProcessedImage
func (b ProcessedImageByObjPercent) Len() int { return len(b) }
func (b ProcessedImageByObjPercent) Less(i, j int) bool {
return getHighestObjectPercentage(b[i].Objects) > getHighestObjectPercentage(b[j].Objects)
}
func (b ProcessedImageByObjPercent) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
// ProcessedImageByFaceLen sorting descending order
type ProcessedImageByFaceLen []ProcessedImage
func (b ProcessedImageByFaceLen) Len() int { return len(b) }
func (b ProcessedImageByFaceLen) Less(i, j int) bool {
return len(b[i].Faces) > len(b[j].Faces)
}
func (b ProcessedImageByFaceLen) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
// ProcessedImageByFacePercent sorting descending order
type ProcessedImageByFacePercent []ProcessedImage
func (b ProcessedImageByFacePercent) Len() int { return len(b) }
func (b ProcessedImageByFacePercent) Less(i, j int) bool {
return getHighestFacePercentage(b[i].Faces) > getHighestFacePercentage(b[j].Faces)
}
func (b ProcessedImageByFacePercent) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
// ProcessedImageFpsChan will notify caller via ProcessedImage channel at given fps
type ProcessedImageFpsChan struct {
outFps int
streamChan chan ProcessedImage
done chan bool
}
// NewProcessedImageFpsChan creates a new ProcessedImageFpsChan
func NewProcessedImageFpsChan(outFps int) *ProcessedImageFpsChan {
p := &ProcessedImageFpsChan{
outFps: outFps,
streamChan: make(chan ProcessedImage),
done: make(chan bool),
}
return p
}
// Start runs the channel
func (p *ProcessedImageFpsChan) Start() chan ProcessedImage {
outChan := make(chan ProcessedImage)
go func() {
var curImage *ProcessedImage
writeTick := time.NewTicker(time.Duration(1000/p.outFps) * time.Millisecond)
Loop:
for {
select {
case img, ok := <-p.streamChan:
if !ok {
img.Cleanup()
break Loop
}
if curImage != nil {
curImage.Cleanup()
}
curImage = &img
case <-writeTick.C:
if curImage != nil {
outChan <- *curImage
curImage = nil
}
}
}
writeTick.Stop()
if curImage != nil {
curImage.Cleanup()
}
close(outChan)
close(p.done)
}()
return outChan
}
// Send ProcessedImage to channel
func (p *ProcessedImageFpsChan) Send(img ProcessedImage) {
p.streamChan <- img
}
// Close notified by caller that input stream is done/closed
func (p *ProcessedImageFpsChan) Close() {
close(p.streamChan)
}
// Wait until done
func (p *ProcessedImageFpsChan) Wait() {
<-p.done
}