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Bug fixes:
- Fix VIP crowns randomly displaying (both in game and on projector view);
caused by broken VIP sync.
- Fix team colouring sometimes messing up on projector view.
- Fix crates randomly spinning on projector view.
- Fix FFA mode not ending when only 1 player left.
- Fix powerups causing game crashes under linux.
- Fix occasional game crash when joining a game.
- Fix occasional game crash on new round (suspected race condition if a player
lands on a powerup).
Potential items:
- Exhaust fine tuning (to prevent the truck constantly emitting exhaust).
- Misfiring (exhaust sparks and emits a cloud of smoke) when engine damaged.
- Sparks revamp (effect smaller + brighter, trigger fine tuning).
- Heavy/light powerup effect improvement.
- Lens flare.
- God rays.
- Skid marks.
- Detachable headlamps on small car.
- Change scoring model to also include damage done.
- Add an options screen to replace the Ogre opening menu and allow
configuration of particle effects/compositors.
- Menu to allow reconnection to a server to permit name/team changes without
restarting.
Long term items:
- Shadow system revamp (to allow self shadows).
- Scratch map blending on vehicles (via decals).
- Crack blending on arenas (via decals).
- Replays on projector view.
- Consolidation of fonts used (esp those for game mode introduction).
- Short tutorial screens introducing user to the keys.
Game expansion opportunities:
- More vehicles (possible easter egg of a monster truck discussed).
- More arenas (outdoor carpark and race track were discussed).
- More game modes (caravan mode where all vehicles must protect their own
caravan and destroy enemies', a race mode and a football mode have all been
discussed).
Original issue reported on code.google.com by JonathanSimmonds on 20 May 2012 at 10:27
The text was updated successfully, but these errors were encountered:
Additional bug found: Pretty much everything to do with the VIP syncing doesn't
work. The first player to die in VIP mode ends the game. None of the clients
have the correct VIP. None of the clients have the same VIP. The VIP isn't
cleared from the players.
Original comment by JonathanSimmonds on 24 May 2012 at 6:55
Original issue reported on code.google.com by
JonathanSimmonds
on 20 May 2012 at 10:27The text was updated successfully, but these errors were encountered: