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Nomenclature for enemies in screens is confusing: they are called "sprites" but they should be named "enemies". This makes code difficult to read and modify.
Enemy management code in sprite.h and sprite.c should be separated into new enemy.h and enemy.c
All code using those should be fixed (map.c, hero.c, etc.)
DATAGEN new syntax for ENEMY lines in SCREEN sections
DATAGEN should be fixed to generate the correct code with the new format
DATAGEN documentation should updated
GDATA files should be upgraded to the new syntax
The text was updated successfully, but these errors were encountered:
Nomenclature for enemies in screens is confusing: they are called "sprites" but they should be named "enemies". This makes code difficult to read and modify.
The text was updated successfully, but these errors were encountered: