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Describe the bug In debug mode all works like charm, in release the app crashes trying to play audio.
To Reproduce Install pod, add tracks and run in release mode.
Expected behavior Always works like in debug.
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context I'm developing a react-native app with the react native track player library. This is the link at the issue.
The text was updated successfully, but these errors were encountered:
Any update on this? Is it even happening to anyone?
Sorry, something went wrong.
Not aware of this, have you tried with a fresh native iOS project, import SwiftAudio then build for release?
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Describe the bug
In debug mode all works like charm, in release the app crashes trying to play audio.
To Reproduce
Install pod, add tracks and run in release mode.
Expected behavior
Always works like in debug.
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
I'm developing a react-native app with the react native track player library.
This is the link at the issue.
The text was updated successfully, but these errors were encountered: