Skip to content
View JoseETeixeira's full-sized avatar

Highlights

  • Pro
Block or Report

Block or report JoseETeixeira

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
JoseETeixeira/README.md

Hi, I'm José Eduardo Teixeira, welcome to my Github page! 👋

Github Badge

Linkedin Badge

🔭 I’m currently working on:

  • MYG (Make Your Game) : An IDE to work with BYOND games, made in c++. It will eventually evolve into it's own engine.
  • Trials Of Morana : My own 2D game made with MYG.
  • Paradise Engine : A vulkan-based octree engine.
  • Several third-party projects.

🌱 I’m currently learning:

  • Improving my interviews and problem solving habilities, doing kaggle challenges and taking courses.
  • 2D physics and OpenGL operations
  • Vulkan

👯 I’m looking to collaborate on:

  • Game/Game Engine development
  • Challenging code bases.

Pinned

  1. ParadiseEngineVulkan ParadiseEngineVulkan Public

    Under development modular Vulkan Game Engine

    C++ 6 2

  2. Godot_Voxel_Extended Godot_Voxel_Extended Public

    Zyllan's godot voxel with extended functions

    C++ 4

  3. Chunk_Terrain_Godot Chunk_Terrain_Godot Public

    Module for generating chunks procedurally in godot and instancing props on it

    C++ 4

  4. GetGoogleImages GetGoogleImages Public

    Download google images (.br) on a given topic (limits to 100)

    Python 1

  5. MYG MYG Public

    IDE to work with BYOND games, written in c++. Will eventually evolve into it's own engine.

    C 2