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Maximum recursion depth exceeded for large, easy maps #1

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Jovani opened this issue Aug 23, 2018 · 0 comments
Open

Maximum recursion depth exceeded for large, easy maps #1

Jovani opened this issue Aug 23, 2018 · 0 comments
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@Jovani
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Jovani commented Aug 23, 2018

The current algorithm for performing tile flips is inefficient. While this is fine for smaller or harder maps, a 30^2 grid on easy difficulty will error out with maximum recursion depth exceeded.

@Jovani Jovani self-assigned this Aug 23, 2018
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