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CHANGELOG.md

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Changelog

All notable changes to the cfxnes library will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Fixed

  • Unrecoverable state after ROM with unsupported mapper is loaded.

0.7.0 - 2019-04-04

Fixed

  • No sound due to Chrome autoplay policy.

0.6.0 - 2017-11-22

Fixed

  • AMD export.
  • Blocked mouseup events by running emulator.
  • Error when loading certain iNES ROMs (Donkey Kong 3) due to being detected as NES 2.0.

Added

  • New color palettes: 'sony-cxa2025as', 'unsaturated-v6'.
  • input.state submodule for accessing state of device inputs.
  • video.clear() method for clearing canvas.

Changed

  • Better error messages.
  • Required JSZip version is ^3.1.0.
  • Initialization options with undefined value are ignored.
  • video.smoothing property replaced by video.filter.
  • config.set() method renamed to config.use().
  • input.* mapping methods replaced by input.map submodule.

0.5.0 - 2016-09-29

Fixed

  • Delayed IRQ response after CLI/SEI/PLP (Break Time is now playable).
  • MMC3 mapper alternate behavior.
  • Sprite overflow flag clearing.
  • Sprite zero hit detection.
  • Disabled audio in Safari.

Added

  • Support for setting independent volume of each audio channel through audio.volume property.
  • Support for Blob as a ROM source.

Removed

  • API for configuration and NVRAM persistance.

Changed

  • Complete API overhaul.
  • Checksums are computed using SHA-1 from PRG RAM and CHR RAM.
  • Multiple cfxnes instances share the same AudioContext.
  • js-md5 and screenfull.js dependencies are no longer needed.
  • video.scale can be any real number > 0.

0.4.0 - 2015-11-29

Fixed

  • Detection of NES 2.0 ROM image format.
  • Size of PRG/CHR RAM read from ROM images (iNES / NES 2.0).
  • MMC1 mapper implementation (PRG RAM protection, PRG ROM mapping).
  • MMC3 mapper implementation (PRG RAM protection, CHR ROM mapping).

Added

  • Support for BNROM, NINA-001 and Color Dreams mappers.
  • New color palettes: ASQ, BMF, FCEU(X), Nestopia.
  • Multiple types of fullscreen mode.
  • API for configuration and NVRAM persistance.
  • API for setting logging level.

Changed

  • API uses Promises for asynchronous operations.
  • Non-volatile RAM is stored in IndexedDB.
  • Default audio volume is 50%.

0.3.0 - 2015-08-09

Fixed

  • Mouse cursor detection for Zapper.

Added

  • Gamepad support.

Changed

  • Library can be loaded as AMD or CommonJS module.
  • Input files with size over 10MB are rejected.

0.2.0 - 2015-05-18

Fixed

  • MMC3 mapper initial state (SMB3 and Shadow of the Ninja are now playable).
  • Initialization in Internet Explorer.

Added

  • Support for loading of zipped .nes files.

Changed

  • js-md5 and screenfull.js are optional dependencies.

0.1.0 - 2015-04-26

  • Initial version.