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DeviceTypeSubdeviceRole.md

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DeviceTypeSubdeviceRole

Properties

Name Type Description Notes
Value Pointer to string [optional]
Label Pointer to string [optional]

Methods

NewDeviceTypeSubdeviceRole

func NewDeviceTypeSubdeviceRole() *DeviceTypeSubdeviceRole

NewDeviceTypeSubdeviceRole instantiates a new DeviceTypeSubdeviceRole object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewDeviceTypeSubdeviceRoleWithDefaults

func NewDeviceTypeSubdeviceRoleWithDefaults() *DeviceTypeSubdeviceRole

NewDeviceTypeSubdeviceRoleWithDefaults instantiates a new DeviceTypeSubdeviceRole object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetValue

func (o *DeviceTypeSubdeviceRole) GetValue() string

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *DeviceTypeSubdeviceRole) GetValueOk() (*string, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetValue

func (o *DeviceTypeSubdeviceRole) SetValue(v string)

SetValue sets Value field to given value.

HasValue

func (o *DeviceTypeSubdeviceRole) HasValue() bool

HasValue returns a boolean if a field has been set.

GetLabel

func (o *DeviceTypeSubdeviceRole) GetLabel() string

GetLabel returns the Label field if non-nil, zero value otherwise.

GetLabelOk

func (o *DeviceTypeSubdeviceRole) GetLabelOk() (*string, bool)

GetLabelOk returns a tuple with the Label field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLabel

func (o *DeviceTypeSubdeviceRole) SetLabel(v string)

SetLabel sets Label field to given value.

HasLabel

func (o *DeviceTypeSubdeviceRole) HasLabel() bool

HasLabel returns a boolean if a field has been set.

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