/
model_device_status.go
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/
model_device_status.go
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/*
API Documentation
Source of truth and network automation platform
API version: 1.3.10b1 (1.2)
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// DeviceStatus struct for DeviceStatus
type DeviceStatus struct {
Value *string `json:"value,omitempty"`
Label *string `json:"label,omitempty"`
}
// NewDeviceStatus instantiates a new DeviceStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDeviceStatus() *DeviceStatus {
this := DeviceStatus{}
return &this
}
// NewDeviceStatusWithDefaults instantiates a new DeviceStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDeviceStatusWithDefaults() *DeviceStatus {
this := DeviceStatus{}
return &this
}
// GetValue returns the Value field value if set, zero value otherwise.
func (o *DeviceStatus) GetValue() string {
if o == nil || o.Value == nil {
var ret string
return ret
}
return *o.Value
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceStatus) GetValueOk() (*string, bool) {
if o == nil || o.Value == nil {
return nil, false
}
return o.Value, true
}
// HasValue returns a boolean if a field has been set.
func (o *DeviceStatus) HasValue() bool {
if o != nil && o.Value != nil {
return true
}
return false
}
// SetValue gets a reference to the given string and assigns it to the Value field.
func (o *DeviceStatus) SetValue(v string) {
o.Value = &v
}
// GetLabel returns the Label field value if set, zero value otherwise.
func (o *DeviceStatus) GetLabel() string {
if o == nil || o.Label == nil {
var ret string
return ret
}
return *o.Label
}
// GetLabelOk returns a tuple with the Label field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceStatus) GetLabelOk() (*string, bool) {
if o == nil || o.Label == nil {
return nil, false
}
return o.Label, true
}
// HasLabel returns a boolean if a field has been set.
func (o *DeviceStatus) HasLabel() bool {
if o != nil && o.Label != nil {
return true
}
return false
}
// SetLabel gets a reference to the given string and assigns it to the Label field.
func (o *DeviceStatus) SetLabel(v string) {
o.Label = &v
}
func (o DeviceStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Value != nil {
toSerialize["value"] = o.Value
}
if o.Label != nil {
toSerialize["label"] = o.Label
}
return json.Marshal(toSerialize)
}
type NullableDeviceStatus struct {
value *DeviceStatus
isSet bool
}
func (v NullableDeviceStatus) Get() *DeviceStatus {
return v.value
}
func (v *NullableDeviceStatus) Set(val *DeviceStatus) {
v.value = val
v.isSet = true
}
func (v NullableDeviceStatus) IsSet() bool {
return v.isSet
}
func (v *NullableDeviceStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDeviceStatus(val *DeviceStatus) *NullableDeviceStatus {
return &NullableDeviceStatus{value: val, isSet: true}
}
func (v NullableDeviceStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDeviceStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}