forked from knative/serving
/
health_state.go
134 lines (107 loc) · 2.93 KB
/
health_state.go
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/*
Copyright 2019 The Knative Authors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package health
import (
"io"
"net/http"
"sync"
)
// State holds state about the current healthiness of the component.
type State struct {
alive bool
shuttingDown bool
mutex sync.RWMutex
drainCh chan struct{}
drainCompleted bool
}
// IsAlive returns whether or not the health server is in a known
// working state currently.
func (h *State) IsAlive() bool {
h.mutex.RLock()
defer h.mutex.RUnlock()
return h.alive
}
// IsShuttingDown returns whether or not the health server is currently
// shutting down.
func (h *State) IsShuttingDown() bool {
h.mutex.RLock()
defer h.mutex.RUnlock()
return h.shuttingDown
}
// setAlive updates the state to declare the service alive.
func (h *State) setAlive() {
h.mutex.Lock()
defer h.mutex.Unlock()
h.alive = true
h.shuttingDown = false
}
// shutdown updates the state to declare the service shutting down.
func (h *State) shutdown() {
h.mutex.Lock()
defer h.mutex.Unlock()
h.alive = false
h.shuttingDown = true
}
// drainFinish updates that we finished draining.
func (h *State) drainFinished() {
h.mutex.Lock()
defer h.mutex.Unlock()
if !h.drainCompleted && h.drainCh != nil {
close(h.drainCh)
}
h.drainCompleted = true
}
// HealthHandler constructs a handler that returns the current state of
// the health server.
func (h *State) HealthHandler(prober func() bool) func(w http.ResponseWriter, r *http.Request) {
return func(w http.ResponseWriter, r *http.Request) {
sendAlive := func() {
io.WriteString(w, "alive: true")
}
sendNotAlive := func() {
w.WriteHeader(http.StatusBadRequest)
io.WriteString(w, "alive: false")
}
switch {
case h.IsAlive():
sendAlive()
case h.IsShuttingDown():
sendNotAlive()
case prober != nil && !prober():
sendNotAlive()
default:
h.setAlive()
sendAlive()
}
}
}
// DrainHandler constructs a handler that waits until the proxy server is shut down.
func (h *State) DrainHandler() func(_ http.ResponseWriter, _ *http.Request) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.drainCh == nil {
h.drainCh = make(chan struct{})
}
return func(_ http.ResponseWriter, _ *http.Request) {
<-h.drainCh
}
}
// Shutdown marks the proxy server as no ready and begins its shutdown process. This
// results in unblocking any connections waiting for drain.
func (h *State) Shutdown(drain func()) {
h.shutdown()
if drain != nil {
drain()
}
h.drainFinished()
}