Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

quark's still legacy from being quarky #12

Closed
jprocket45 opened this issue Oct 10, 2018 · 18 comments
Closed

quark's still legacy from being quarky #12

jprocket45 opened this issue Oct 10, 2018 · 18 comments
Labels
bug Something isn't working SideNotOnlyMod

Comments

@jprocket45
Copy link

jprocket45 commented Oct 10, 2018

Version: 1.2.5.1
Issue: not working with Quark Dungeons all it does when active is put pigs in the spawners
Steps to reproduce: load up Quark r1.5-130 with dungeontweeks look for a quark dungeon looks at spawners
CrashReport/Log: users always have logs even if it doesn't crash
ModPack/ModList: Quark r1.5-130 , AutoRegLib 1.3.20 , DungeonTweaks 1.2.5.1, EvilNotchLib 1.2.3-Snapshot 76
Forge 14.23.5.2768

side note- I thought i remember this working with Biomes O Plenty if not I am sorry for putting this with Biomes O Plenty ver 1.12.2.7.0.1.2402 installed it goes back to vanilla spawners will not add any other spawners.

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

O I forgotten that quark had manual support is it crashing or spitting many exceptions in the console?

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

biomes o plenty report as separate issue and without quark.

@jprocket45
Copy link
Author

No Crash just pigs ive honestly loaded up at least 15 worlds to test it all i get is pigs in every spawner for quark dungeons.

@jprocket45
Copy link
Author

if i remove the dungeons mod and check it i see zombies and skeletons in the spawners with no issues.

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

you didn't answer my question does the log throw a whole bunch of exceptions?

@jprocket45
Copy link
Author

jprocket45 commented Oct 10, 2018

ummm im not sure I will try to get back to you on this if i figure out how to read the log since this is not on server im unfamiliar with reading the log my fault heh.... figured it out give me a few ill see if i can see anything on the log.

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

keep log open when game fires or simply locate your log file latest

@jredfox jredfox added the bug Something isn't working label Oct 10, 2018
@jprocket45
Copy link
Author

im not seeing anything but im sure i can get you a copy of it.

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

%appdata%/.minecraft/logs locate latest from there it's easier to organize them by date modified

@jprocket45
Copy link
Author

latest.log

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

create a new world nothing happened in that one

@jprocket45
Copy link
Author

latest.log

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

java.lang.ClassNotFoundException: com.EvilNotch.dungeontweeks.main.Events.EventDungeon$Post yes they are still supporting legacy version I am working on a new pull request for them this time with pre-populated like they intended it to be for their dungeons

@jprocket45
Copy link
Author

ok hope to see a update soon then!

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

it will be on quark's side not mine. Well If I use the new methods I just added now you will need to update both

@jredfox jredfox changed the title issues with spawners quarks still legacy Oct 10, 2018
@jredfox jredfox changed the title quarks still legacy quark's still legacy from being quarky Oct 10, 2018
@jprocket45
Copy link
Author

ok is this something you will work on and forward to them or is this something i need to report? just making sure i understand it seems you are doing the work...

@jredfox
Copy link
Owner

jredfox commented Oct 10, 2018

They really don't care about my mod even though it provides an dungeon api that's superior to forge's so I will give them the new code. Plus it's faster

@jprocket45
Copy link
Author

ok thanks! will speak with you soon again im sure with the other bug in biomes :)

@jredfox jredfox closed this as completed Oct 10, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working SideNotOnlyMod
Projects
None yet
Development

No branches or pull requests

2 participants