-
Notifications
You must be signed in to change notification settings - Fork 0
/
CModelRenderer.cpp
45 lines (40 loc) · 1013 Bytes
/
CModelRenderer.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
#include "CModelRenderer.h"
namespace Nata
{
INIT_COMPONENT(CModelRenderer);
CModelRenderer::CModelRenderer() : CComponent(), NRenderable()
{
Name = "ModelRenderer";
m_IsVisible = true;
LocalPosition = vec3(0.f);
LocalRotation = vec3(0.f);
LocalScale = vec3(0.f);
m_Renderable = nullptr;
}
void CModelRenderer::SetRenderableAndShader(NRenderable* renderable, NShader* shader)
{
Shader = shader;
m_Renderable = renderable;
m_Renderable->Shader = Shader;
PropertyLayout.Bind(Shader);
}
void CModelRenderer::Tick(float dt)
{
if (!m_IsVisible)
{
return;
}
Position = m_Owner->Transform->Position + LocalPosition;
Scale = m_Owner->Transform->Scale + LocalScale;
Rotation = m_Owner->Transform->Rotation + LocalRotation;
NEngine::Window->GetRenderer()->Submit(this);
}
void CModelRenderer::Draw()
{
m_Renderable->Position = Position;
m_Renderable->Scale = Scale;
m_Renderable->Rotation = Rotation;
PropertyLayout.SetProperties();
m_Renderable->Draw();
}
}