forked from microsoft/onnxruntime
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Microsoft.ML.OnnxRuntime.PerfTool.csproj
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Microsoft.ML.OnnxRuntime.PerfTool.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<Platforms>AnyCPU;x86</Platforms>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OnnxRuntimeCsharpRoot>$(ProjectDir)..\..</OnnxRuntimeCsharpRoot>
<SignAssembly>false</SignAssembly>
<Configurations>Debug;Release;RelWithDebInfo</Configurations>
<IsLinuxBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">true</IsLinuxBuild>
<IsWindowsBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindowsBuild>
<IsMacOSBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsMacOSBuild>
<ProtoSrc>$(OnnxSourceDirectory)\onnx</ProtoSrc>
</PropertyGroup>
<PropertyGroup Condition="'$(IsLinuxBuild)'=='true'">
<!--internal build related properties for Linux -->
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeCsharpRoot)\..\build\Linux</OnnxRuntimeBuildDirectory>
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir>
<ProtocDirectory Condition="'$(ProtocDirectory)'==''">$(OnnxRuntimeBuildDirectory)\$(Configuration)\external\protobuf\cmake</ProtocDirectory>
<ProtocExe>$(ProtocDirectory)\protoc</ProtocExe>
</PropertyGroup>
<PropertyGroup Condition="'$(IsWindowsBuild)'=='true'">
<!--internal build related properties for Windows -->
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeCsharpRoot)\..\build\Windows</OnnxRuntimeBuildDirectory>
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)\$(Configuration)</NativeBuildOutputDir>
<ProtocDirectory Condition="'$(ProtocDirectory)'==''">$(OnnxRuntimeBuildDirectory)\$(Configuration)\external\protobuf\cmake\$(Configuration)</ProtocDirectory>
<ProtocExe>$(ProtocDirectory)\protoc.exe</ProtocExe>
</PropertyGroup>
<PropertyGroup Condition="'$(IsMacOSBuild)'=='true'">
<!--internal build related properties for OSX -->
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeCsharpRoot)\..\build\MacOS</OnnxRuntimeBuildDirectory>
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir>
<ProtocDirectory Condition="'$(ProtocDirectory)'==''">$(OnnxRuntimeBuildDirectory)\$(Configuration)\external\protobuf\cmake</ProtocDirectory>
<ProtocExe>$(ProtocDirectory)\protoc</ProtocExe>
</PropertyGroup>
<ItemGroup>
<None Include="$(NativeBuildOutputDir)\libonnxruntime.so" Condition="'$(IsLinuxBuild)'=='true'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\onnxruntime.dll" Condition="'$(IsWindowsBuild)'=='true'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\libonnxruntime.dylib" Condition="'$(IsMacOSBuild)'=='true'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\onnxruntime.pdb" Condition="'$(IsWindowsBuild)'=='true'And Exists('$(NativeBuildOutputDir)\onnxruntime.pdb')">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\libonnxruntime_providers_*.so" Condition="'$(IsLinuxBuild)'=='true' And Exists('$(NativeBuildOutputDir)\libonnxruntime_providers_shared.so')">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\onnxruntime_providers_*.dll" Condition="'$(IsWindowsBuild)'=='true' And Exists('$(NativeBuildOutputDir)\onnxruntime_providers_shared.dll')">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\libdnnl.so.1" Condition="'$(IsLinuxBuild)'=='true' And Exists('$(NativeBuildOutputDir)\libdnnl.so.1')">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(NativeBuildOutputDir)\dnnl.dll" Condition="'$(IsLinuxBuild)'=='false' And Exists('$(NativeBuildOutputDir)\dnnl.dll')">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(OnnxRuntimeCSharpRoot)\testdata\*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(OnnxRuntimeCSharpRoot)\src\Microsoft.ML.OnnxRuntime\Microsoft.ML.OnnxRuntime.csproj" />
<PackageReference Include="CommandLineParser" Version="2.4.3" />
<PackageReference Include="Google.Protobuf" Version="3.16.0" /> <!-- match version ORT native build uses -->
</ItemGroup>
<!-- create OnnxMl.cs and add to project -->
<Target Name="ProtoGen" BeforeTargets="BeforeBuild" Condition="Exists('$(ProtocExe)')">
<Exec Command="$(ProtocExe) -I=$(ProtoSrc) --csharp_out=. $(ProtoSrc)\onnx-ml.proto3" ContinueOnError="false"></Exec>
</Target>
</Project>