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Use Threejs to replace Gradio.Model3D preview ? #11

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jtydhr88 opened this issue Jun 12, 2023 · 4 comments
Closed

Use Threejs to replace Gradio.Model3D preview ? #11

jtydhr88 opened this issue Jun 12, 2023 · 4 comments

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@jtydhr88
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According to gradio doc, https://gradio.app/docs/#model3d, I don’t think it has the power that allow me to make “edit“ operations such as “rotate” the generated objects.
Since I built https://github.com/jtydhr88/sd-3dmodel-loader before basing on ThreeJS, I am considering to use it instead of Gradio.Model3D, may allow me to resolve the issues #7, #8, #9

@AugmentedRealityCat
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100% - do that !
And link your Canvas as well to take renders from your 3d model loader and compositing them together, and with characters !

Nice to have features for the future: depthmap, alpha and normalmap output to be sent to ControlNet.

@FernandoConti
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I would use Babylon.js it's SUCH an improvement over Three.js, easy to script, large user base and fast support from the creators.

@jtydhr88
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I implemented a new extension for webui https://github.com/jtydhr88/sd-webui-3d-editor, which including 3d modeling features.
I will add a feature to communite to this new extension from here

@jtydhr88
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jtydhr88 commented Jul 6, 2023

I added a select and button to open the generated obj into 3D editor extension, then you can modity model inside the editor

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3 participants