-
Notifications
You must be signed in to change notification settings - Fork 375
/
drop.js
426 lines (399 loc) · 12.3 KB
/
drop.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
steal('jquery/event/drag','jquery/dom/within','jquery/dom/compare',function($){
var event = $.event;
//somehow need to keep track of elements with selectors on them. When element is removed, somehow we need to know that
//
/**
* @add jQuery.event.special
*/
var eventNames = [
/**
* @attribute dropover
* Called when a drag is first moved over this drop element.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropover",
/**
* @attribute dropon
* Called when a drag is dropped on a drop element.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropon",
/**
* @attribute dropout
* Called when a drag is moved out of this drop.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropout",
/**
* @attribute dropinit
* Called when a drag motion starts and the drop elements are initialized.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropinit",
/**
* @attribute dropmove
* Called repeatedly when a drag is moved over a drop.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropmove",
/**
* @attribute dropend
* Called when the drag is done for this drop.
* <p>Drop events are covered in more detail in [jQuery.Drop].</p>
*/
"dropend"];
/**
* @class jQuery.Drop
* @parent specialevents
* @plugin jquery/event/drop
* @download http://jmvcsite.heroku.com/pluginify?plugins[]=jquery/event/drop/drop.js
* @test jquery/event/drag/qunit.html
*
* Provides drop events as a special event to jQuery.
* By binding to a drop event, the your callback functions will be
* called during the corresponding phase of drag.
* <h2>Drop Events</h2>
* All drop events are called with the native event, an instance of drop, and the drag. Here are the available drop
* events:
* <ul>
* <li><code>dropinit</code> - the drag motion is started, drop positions are calculated.</li>
* <li><code>dropover</code> - a drag moves over a drop element, called once as the drop is dragged over the element.</li>
* <li><code>dropout</code> - a drag moves out of the drop element.</li>
* <li><code>dropmove</code> - a drag is moved over a drop element, called repeatedly as the element is moved.</li>
* <li><code>dropon</code> - a drag is released over a drop element.</li>
* <li><code>dropend</code> - the drag motion has completed.</li>
* </ul>
* <h2>Examples</h2>
* Here's how to listen for when a drag moves over a drop:
* @codestart
* $('.drop').delegate("dropover", function(ev, drop, drag){
* $(this).addClass("drop-over")
* })
* @codeend
* A bit more complex example:
* @demo jquery/event/drop/drop.html 1000
*
*
*
* ## How it works
*
* 1. When you bind on a drop event, it adds that element to the list of rootElements.
* RootElements might be drop points, or might have delegated drop points in them.
*
* 2. When a drag motion is started, each rootElement is queried for the events listening on it.
* These events might be delegated events so we need to query for the drop elements.
*
* 3. With each drop element, we add a Drop object with all the callbacks for that element.
* Each element might have multiple event provided by different rootElements. We merge
* callbacks into the Drop object if there is an existing Drop object.
*
* 4. Once Drop objects have been added to all elements, we go through them and call draginit
* if available.
*
*
* @constructor
* The constructor is never called directly.
*/
$.Drop = function(callbacks, element){
jQuery.extend(this,callbacks);
this.element = $(element);
}
// add the elements ...
$.each(eventNames, function(){
event.special[this] = {
add: function( handleObj ) {
//add this element to the compiles list
var el = $(this), current = (el.data("dropEventCount") || 0);
el.data("dropEventCount", current+1 )
if(current==0){
$.Drop.addElement(this);
}
},
remove: function() {
var el = $(this), current = (el.data("dropEventCount") || 0);
el.data("dropEventCount", current-1 )
if(current<=1){
$.Drop.removeElement(this);
}
}
}
});
$.extend($.Drop,{
lowerName: "drop",
_rootElements: [], //elements that are listening for drops
_elements: $(), //elements that can be dropped on
last_active: [],
endName: "dropon",
// adds an element as a 'root' element
// this element might have events that we need to respond to
addElement: function( el ) {
//check other elements
for(var i =0; i < this._rootElements.length ; i++ ){
if(el ==this._rootElements[i]) return;
}
this._rootElements.push(el);
},
removeElement: function( el ) {
for(var i =0; i < this._rootElements.length ; i++ ){
if(el == this._rootElements[i]){
this._rootElements.splice(i,1)
return;
}
}
},
/**
* @hide
* For a list of affected drops, sorts them by which is deepest in the DOM first.
*/
sortByDeepestChild: function( a, b ) {
var compare = a.element.compare(b.element);
if(compare & 16 || compare & 4) return 1;
if(compare & 8 || compare & 2) return -1;
return 0;
},
/**
* @hide
* Tests if a drop is within the point.
*/
isAffected: function( point, moveable, responder ) {
return ((responder.element != moveable.element) && (responder.element.within(point[0], point[1], responder._cache).length == 1));
},
/**
* @hide
* Calls dropout and sets last active to null
* @param {Object} drop
* @param {Object} drag
* @param {Object} event
*/
deactivate: function( responder, mover, event ) {
mover.out(event, responder)
responder.callHandlers(this.lowerName+'out',responder.element[0], event, mover)
},
/**
* @hide
* Calls dropover
* @param {Object} drop
* @param {Object} drag
* @param {Object} event
*/
activate: function( responder, mover, event ) { //this is where we should call over
mover.over(event, responder)
//this.last_active = responder;
responder.callHandlers(this.lowerName+'over',responder.element[0], event, mover);
},
move: function( responder, mover, event ) {
responder.callHandlers(this.lowerName+'move',responder.element[0], event, mover)
},
/**
* Gets all elements that are droppable and adds them to a list.
*
* This should be called if and when new drops are added to the page
* during the motion of a single drag.
*
* This is called by default when a drag motion starts.
*
* ## Use
*
* After adding an element or drop, call compile.
*
* $("#midpoint").bind("dropover",function(){
* // when a drop hovers over midpoint,
* // make drop a drop.
* $("#drop").bind("dropover", function(){
*
* });
* $.Drop.compile();
* });
*/
compile: function( event, drag ) {
// if we called compile w/o a current drag
if(!this.dragging && !drag){
return;
}else if(!this.dragging){
this.dragging = drag;
this.last_active = [];
//this._elements = $();
}
var el,
drops,
selector,
dropResponders,
newEls = [],
dragging = this.dragging;
// go to each root element and look for drop elements
for(var i=0; i < this._rootElements.length; i++){ //for each element
el = this._rootElements[i]
// gets something like {"": ["dropinit"], ".foo" : ["dropover","dropmove"] }
var drops = $.event.findBySelector(el, eventNames)
// get drop elements by selector
for(selector in drops){
dropResponders = selector ? jQuery(selector, el) : [el];
// for each drop element
for(var e= 0; e < dropResponders.length; e++){
// add the callbacks to the element's Data
// there already might be data, so we merge it
if( this.addCallbacks(dropResponders[e], drops[selector], dragging) ){
newEls.push(dropResponders[e])
};
}
}
}
// once all callbacks are added, call init on everything ...
// todo ... init could be called more than once?
this.add(newEls, event, dragging)
},
// adds the drag callbacks object to the element or merges other callbacks ...
// returns true or false if the element is new ...
// onlyNew lets only new elements add themselves
addCallbacks : function(el, callbacks, onlyNew){
var origData = $.data(el,"_dropData");
if(!origData){
$.data(el,"_dropData", new $.Drop(callbacks, el));
//this._elements.push(el);
return true;
}else if(!onlyNew){
var origCbs = origData;
// merge data
for(var eventName in callbacks){
origCbs[eventName] = origCbs[eventName] ?
origCbs[eventName].concat(callbacks[eventName]) :
callbacks[eventName];
}
return false;
}
},
// calls init on each element's drags.
// if its cancelled it's removed
// adds to the current elements ...
add: function( newEls, event, drag , dragging) {
var i = 0,
drop;
while(i < newEls.length){
drop = $.data(newEls[i],"_dropData");
drop.callHandlers(this.lowerName+'init', newEls[i], event, drag)
if(drop._canceled){
newEls.splice(i,1)
}else{
i++;
}
}
this._elements.push.apply(this._elements, newEls)
},
show: function( point, moveable, event ) {
var element = moveable.element;
if(!this._elements.length) return;
var respondable,
affected = [],
propagate = true,
i = 0,
j,
la,
toBeActivated,
aff,
oldLastActive = this.last_active,
responders = [],
self = this,
drag;
//what's still affected ... we can also move element out here
while( i < this._elements.length){
drag = $.data(this._elements[i],"_dropData");
if (!drag) {
this._elements.splice(i, 1)
}
else {
i++;
if (self.isAffected(point, moveable, drag)) {
affected.push(drag);
}
}
}
affected.sort(this.sortByDeepestChild); //we should only trigger on lowest children
event.stopRespondPropagate = function(){
propagate = false;
}
toBeActivated = affected.slice();
// all these will be active
this.last_active = affected;
//deactivate everything in last_active that isn't active
for (j = 0; j < oldLastActive.length; j++) {
la = oldLastActive[j];
i = 0;
while((aff = toBeActivated[i])){
if(la == aff){
toBeActivated.splice(i,1);break;
}else{
i++;
}
}
if(!aff){
this.deactivate(la, moveable, event);
}
if(!propagate) return;
}
for(var i =0; i < toBeActivated.length; i++){
this.activate(toBeActivated[i], moveable, event);
if(!propagate) return;
}
//activate everything in affected that isn't in last_active
for (i = 0; i < affected.length; i++) {
this.move(affected[i], moveable, event);
if(!propagate) return;
}
},
end: function( event, moveable ) {
var responder, la,
endName = this.lowerName+'end',
dropData;
// call dropon
//go through the actives ... if you are over one, call dropped on it
for(var i = 0; i < this.last_active.length; i++){
la = this.last_active[i]
if( this.isAffected(event.vector(), moveable, la) && la[this.endName]){
la.callHandlers(this.endName, null, event, moveable);
}
}
// call dropend
for(var r =0; r<this._elements.length; r++){
dropData = $.data(this._elements[r],"_dropData");
dropData && dropData.callHandlers(endName, null, event, moveable);
}
this.clear();
},
/**
* Called after dragging has stopped.
* @hide
*/
clear: function() {
this._elements.each(function(){
$.removeData(this,"_dropData")
})
this._elements = $();
delete this.dragging;
//this._responders = [];
}
})
$.Drag.responder = $.Drop;
$.extend($.Drop.prototype,{
callHandlers: function( method, el, ev, drag ) {
var length = this[method] ? this[method].length : 0
for(var i =0; i < length; i++){
this[method][i].call(el || this.element[0], ev, this, drag)
}
},
/**
* Caches positions of draggable elements. This should be called in dropinit. For example:
* @codestart
* dropinit: function( el, ev, drop ) { drop.cache_position() }
* @codeend
*/
cache: function( value ) {
this._cache = value != null ? value : true;
},
/**
* Prevents this drop from being dropped on.
*/
cancel: function() {
this._canceled = true;
}
} )
});