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counter_bench.cc
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counter_bench.cc
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#include <benchmark/benchmark.h>
#include <string>
#include "prometheus/counter.h"
#include "prometheus/family.h"
#include "prometheus/registry.h"
static void BM_Counter_Increment(benchmark::State& state) {
using prometheus::BuildCounter;
using prometheus::Counter;
using prometheus::Registry;
Registry registry;
auto& counter_family =
BuildCounter().Name("benchmark_counter").Help("").Register(registry);
auto& counter = counter_family.Add({});
while (state.KeepRunning()) counter.Increment();
}
BENCHMARK(BM_Counter_Increment);
static void BM_Counter_Collect(benchmark::State& state) {
using prometheus::BuildCounter;
using prometheus::Counter;
using prometheus::Registry;
Registry registry;
auto& counter_family =
BuildCounter().Name("benchmark_counter").Help("").Register(registry);
auto& counter = counter_family.Add({});
while (state.KeepRunning()) {
benchmark::DoNotOptimize(counter.Collect());
};
}
BENCHMARK(BM_Counter_Collect);