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Instead of stacking each Canvas view on top of each other to build the MultiCanvas in the DOM, we might want to use one canvas element on which we draw all layers from the CanvasModels.
This would have some benefits:
The DOM structure will be simpler
The MultiCanvas sizing/layout will behave exactly like a normal Canvas
We don't need to create multiple Canvas views, we can use offscreen canvases
We might loose some performances though. As when one canvas updates, we need to redraw all layers using drawImage.
The text was updated successfully, but these errors were encountered:
Instead of stacking each Canvas view on top of each other to build the MultiCanvas in the DOM, we might want to use one canvas element on which we draw all layers from the CanvasModels.
This would have some benefits:
We might loose some performances though. As when one canvas updates, we need to redraw all layers using
drawImage
.The text was updated successfully, but these errors were encountered: