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Create animation layer #20

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justgook opened this issue Jul 3, 2019 · 0 comments
Open

Create animation layer #20

justgook opened this issue Jul 3, 2019 · 0 comments
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@justgook
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justgook commented Jul 3, 2019

For animation layer there is enough just use binary LUT, so each color can represent 32bits or 32px

Make custom selector that can use all that data to encode / decode in each pixel data for all 32 tiles, and use same approach as for animated tiles, (Maybe Keyframes, AnimatedTileLayer)

@justgook justgook added enhancement New feature or request Engine labels Jul 3, 2019
@justgook justgook added this to the 2.0.0 milestone Jul 3, 2019
@justgook justgook added this to To do in Abstract Game Engine via automation Jul 3, 2019
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