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Current viewport is reset when disassembling finishes #10

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jverkoey opened this issue Dec 27, 2020 · 0 comments
Open

Current viewport is reset when disassembling finishes #10

jverkoey opened this issue Dec 27, 2020 · 0 comments
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@jverkoey
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jverkoey commented Dec 27, 2020

The viewport gets reset to bank 0 at the top rather than staying fixed to the current view.

A related bug is that if the bank being debugged is not open when a breakpoint is hit, then the bank's source will be opened but the correct location won't be jumped to until at least one more emulation step occurs. There is likely some race condition happening between loading the bank's source and the ability to jump to a given line in the source.

@jverkoey jverkoey added the bug Something isn't working label Dec 27, 2020
@jverkoey jverkoey added this to To do in WindfishIDE triage via automation Dec 27, 2020
@jverkoey jverkoey moved this from To do to Low priority in WindfishIDE triage Jan 24, 2021
@jverkoey jverkoey added this to the v1.0 milestone Jan 24, 2021
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