Name | Type | Description | Notes |
---|---|---|---|
Switch | Pointer to GetNetworkFirmwareUpgradesStagedEvents200ResponseProductsSwitch | [optional] |
func NewGetNetworkFirmwareUpgradesStagedEvents200ResponseProducts() *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts
NewGetNetworkFirmwareUpgradesStagedEvents200ResponseProducts instantiates a new GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGetNetworkFirmwareUpgradesStagedEvents200ResponseProductsWithDefaults() *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts
NewGetNetworkFirmwareUpgradesStagedEvents200ResponseProductsWithDefaults instantiates a new GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts) GetSwitch() GetNetworkFirmwareUpgradesStagedEvents200ResponseProductsSwitch
GetSwitch returns the Switch field if non-nil, zero value otherwise.
func (o *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts) GetSwitchOk() (*GetNetworkFirmwareUpgradesStagedEvents200ResponseProductsSwitch, bool)
GetSwitchOk returns a tuple with the Switch field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts) SetSwitch(v GetNetworkFirmwareUpgradesStagedEvents200ResponseProductsSwitch)
SetSwitch sets Switch field to given value.
func (o *GetNetworkFirmwareUpgradesStagedEvents200ResponseProducts) HasSwitch() bool
HasSwitch returns a boolean if a field has been set.