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Player model animations are broken #31
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I'm still not sure about the player model animation, it's been buggy since 0.4.14, and minetest_game's player model still looks good for some reason. |
I just discovered that Pixture spams the console with this:
Repeated endlessly. Note the time. Ironically, it is not the player texture which causes problems, this looks just fine. In the inventory menu, the spam changes to this:
Again, repeated forever. Could it be that your code attempts to load or set the player model mesh again and again every tick? This looks like some code is going crazy here, being repeated so often. Tested in: 7f6b732 Maybe it helps if you strip all player model logic from |
I think this is an issue with Irrlicht/Minetest where it tries to load the image in textures/ AND models/, because this issue is fixed by moving the texture into models. |
The walking and other animations of the player looks very strange. If you walk, the animation looks like it very quickly “resets” which looks pretty buggy. I think the idle animation does not really play for the same reason.
And if you look closely at the wielditem (of the player model), you will notice that it heavily flickers.
Interestingly, the idle animation does play if you go into pause mode in singleplayer.
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