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Somehow Gifu memory address not being deallocated #69

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zheref opened this issue Jun 3, 2016 · 8 comments
Closed

Somehow Gifu memory address not being deallocated #69

zheref opened this issue Jun 3, 2016 · 8 comments
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@zheref
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zheref commented Jun 3, 2016

I'm profiling an application, and found out several Gifu memory addresses that are still allocated even when I already stopped the animation and made the AnimatableImageView instance nil.

screen shot 2016-06-02 at 7 38 36 pm

It has become a bigger memory leak in my application since it's wasting almost half of what my app is actually using for its purposes.

Any further information I can provide, I will be aware.

Thanks in advance.

@mrigdon-zz
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Having this issue too. This is huge and really bad

@mrigdon-zz
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@zheref Did you find a fix for this? It's causing my app to crash.

@zheref
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zheref commented Sep 8, 2016

Me too. We had to change to another library :(

@joelrfcosta
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Same here :(

@DavidLari
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@zheref What library did you switch to?

@zheref
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zheref commented Sep 8, 2016

I switched to:
FLAnimatedImage (https://github.com/Flipboard/FLAnimatedImage)

@kaishin
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kaishin commented Sep 29, 2016

@zheref @mrigdon Thank you for opening an issue. I will investigate but would appreciate it if people helped debug this. I am currently working on swift3 support and will take a look once the API for 2.0 is finalized. The architecture is going to be changed so hopefully this issue will be solved without extra work.

@kaishin kaishin added this to the 2.0 milestone Oct 1, 2016
@kaishin
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kaishin commented Oct 1, 2016

This has been fixed in the Swift 3 branch https://github.com/kaishin/Gifu/tree/swift3

kaishin pushed a commit that referenced this issue Oct 6, 2016
- Closes #79
- Closes #78
- Closes #75
- Closes #69
- Closes #22
kaishin pushed a commit that referenced this issue Oct 6, 2016
- Closes #79
- Closes #78
- Closes #75
- Closes #69
- Closes #61
- Closes #22
kaishin pushed a commit that referenced this issue Oct 6, 2016
- Closes #69
- Closes #61
- Closes #22
@kaishin kaishin closed this as completed in 4f4388e Oct 6, 2016
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5 participants