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[FEAT] GUI Framework #30

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iceBear67 opened this issue Mar 4, 2022 · 6 comments
Open

[FEAT] GUI Framework #30

iceBear67 opened this issue Mar 4, 2022 · 6 comments
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@iceBear67
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GUI uses Kotlin DSL for definition.

An Example for that:

shape {
  "XXX",
  "AAA",
  "XXX
}

item "sidebars" {
  bind = "X"
  placeholder = Materials.GLASS_PANE
}

item "buttons" {
  bind = "A",
  placeholder = AstralItems.XX_XX
  onClick = ....
  requires = [
    "money > 100"
  ]
}

I'll complete this designation in future

@iceBear67 iceBear67 added enhancement New feature or request help wanted Extra attention is needed priority: low labels Mar 4, 2022
@iceBear67 iceBear67 self-assigned this Mar 4, 2022
@iceBear67 iceBear67 added this to To do in GUI Mar 4, 2022
@iceBear67
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The example only defined what does dsl looks like, however we need a low-level and concrete implementation.

@iceBear67
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GuiPattle

A class defines a ready-to-compile gui template consists of Points.It's unstateful but mutable.

1. loadFrom
This method merges other gui presets.

  1. fill(point from,point to,UnaryOperator op)
    This method allows us to modify an area of points.

  2. draw(BiConsumer<Pen,GuiPalette> a)
    This method opens a transaction and allows us to draw something.

  3. get Width/Height

  4. at(x,y) returns a point.

  5. `set/getTitle

  6. refresh updates all opened inventories for players.

  7. onRender(Consumer<GuiPalette> c) allows us to hook gui updates.

  8. addViewer(...) allows us to add viewer.

  9. clone

PalettePoint

getId set get clone

@iceBear67
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Alignments

They're also components.

column [id] {} align components vertically

row [id] {} align components horizonally

Components

item [id] {
  [placeholder] = {placeholder selector}
  [meta] {
    [name] = ...
    [lore] = ...
    [modelId] = ...
  }
  [action] = [some predefined actions]
  [requires] = [some predefined conditions]
  [onClick] = {method}
}

@iceBear67
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shape {
  "ABA",
  "BAB,
  "ABA"
}

@iceBear67
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And how do we organize components with guipalette ? It will be a higher facade

@iceBear67
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There is a interesting thing.

https://github.com/Simplix-Softworks/Cirrus

@iceBear67 iceBear67 added this to the Backlog milestone Mar 27, 2022
@iceBear67 iceBear67 modified the milestones: Backlog, 0.2.0-M1 May 13, 2022
@iceBear67 iceBear67 removed help wanted Extra attention is needed priority: low labels May 13, 2022
@iceBear67 iceBear67 modified the milestones: 0.2.0-M1, 0.2.0-M2 Jun 17, 2022
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