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Auto Build Unity Package File #27

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sakshaat opened this issue Nov 15, 2017 · 1 comment
Open

Auto Build Unity Package File #27

sakshaat opened this issue Nov 15, 2017 · 1 comment

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@sakshaat
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I think it might be beneficial to auto-build a Unity Package in order to easily import this package into other projects.

NOTE: We also have to make sure that all of our scene specific prefabs and other things are not included in the packages.

@sakshaat
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sakshaat commented Nov 19, 2017

This may be helpful:
screen shot 2017-11-19 at 3 04 12 pm

We could probably use this with a pre-push hook in git to make sure a new Package File is built every time we push a new version.

src: https://docs.unity3d.com/412/Documentation/Manual/CommandLineArguments.html

Helpful: https://forum.unity.com/threads/exportpackage-command-line-in-unity-3-5-7.210480/

@sakshaat sakshaat self-assigned this Nov 19, 2017
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