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Balance the kits and weapons #9

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kaloczikvn opened this issue Dec 16, 2020 · 2 comments
Open

Balance the kits and weapons #9

kaloczikvn opened this issue Dec 16, 2020 · 2 comments
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enhancement New feature or request

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@kaloczikvn
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kaloczikvn commented Dec 16, 2020

For 1.0 we shouldn't modify weapon handling but classes play huge role in this mod.

Classes have unique items to use for example: Sniper class can use a MAV to scout for enemies.

@kaloczikvn kaloczikvn added the enhancement New feature or request label Dec 16, 2020
@Simber1
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Simber1 commented Dec 23, 2020

F2000 is godly levels of OP on CQB maps

@Simber1
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Simber1 commented Dec 24, 2020

Part of this could be class caps in comp mode, Cod4: promod has caps of; 2 SMGs, 1 Sniper and 1 Shotgun and unlimited MGs.

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