/
serverzonedef.go
735 lines (691 loc) · 33.6 KB
/
serverzonedef.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
package sapphire
// ActorControl - Structural representation of the packet sent by the server
// to update certain player details / status
type ActorControl struct {
Category uint16 `json:"category"`
Padding uint16 `json:"padding"`
Param1 uint32 `json:"param1"`
Param2 uint32 `json:"param2"`
Param3 uint32 `json:"param3"`
Param4 uint32 `json:"param4"`
Padding1 uint32 `json:"padding1"`
}
// ActorControlSelf - Structural representation of the packet sent by the server
// to update certain player details / status
type ActorControlSelf struct {
Category uint16 `json:"category"`
Padding uint16 `json:"padding"`
Param1 uint32 `json:"param1"`
Param2 uint32 `json:"param2"`
Param3 uint32 `json:"param3"`
Param4 uint32 `json:"param4"`
Param5 uint32 `json:"param5"`
Param6 uint32 `json:"param6"`
Padding1 uint32 `json:"padding1"`
}
// EffectResult - Structural representation of the packet sent by the server
// to add a status effect
type EffectResult struct {
GlobalSequence uint32 `json:"globalSequence"`
ActorID uint32 `json:"actor_id"`
CurrentHp uint32 `json:"current_hp"`
MaxHp uint32 `json:"max_hp"`
CurrentMp uint16 `json:"current_mp"`
Unknown1 uint8 `json:"unknown1"`
ClassID uint8 `json:"classId"`
ShieldPercentage uint8 `json:"shieldPercentage"`
EntryCount uint8 `json:"entryCount"`
Unknown2 uint16 `json:"unknown2"`
StatusEntries [4]struct {
Index uint8 `json:"index"` // which position do i display this
Unknown3 uint8 `json:"unknown3"`
ID uint16 `json:"id"`
Param uint16 `json:"param"`
Unknown4 uint16 `json:"unknown4"` // Sort this out (old right half of power/param property)
Duration float32 `json:"duration"`
SourceActorID uint32 `json:"sourceActorId"`
} `json:"statusEntries"`
}
type UpdateClassInfo struct {
ClassID uint8 `json:"classId"`
Level1 uint8 `json:"level1"`
Level uint16 `json:"level"`
NextLevelIndex uint32 `json:"nextLevelIndex"`
CurrentExp uint32 `json:"currentExp"`
RestedExp uint32 `json:"restedExp"`
}
// InitZone - Structural representation of the packet sent by the server
// to initialize a zone for the player
type InitZone struct {
ServerID uint16 `json:"serverId"`
ZoneID uint16 `json:"zoneId"`
Unknown1 uint16 `json:"unknown1"`
ContentfinderConditionID uint16 `json:"contentFinderConditionId"`
Unknown3 uint32 `json:"unknown3"`
Unknown4 uint32 `json:"unknown4"`
WeatherID uint8 `json:"weatherId"`
Bitmask uint8 `json:"bitmask"`
Bitmask1 uint8 `json:"bitmask1"`
// Bitmask1 findings
//0 = unknown ( 7B F8 69 )
//1 = show playguide window ( 7B 69 )
//2 = unknown ( 7B 69 )
//4 = disables record ready check ( 7B DF DF F8 F0 E4 110 (all sorts of social packets) )
//8 = hide server icon ( 7B 69 )
//16 = enable flight ( 7B F8 69 )
//32 = unknown ( 7B F8 69 )
//64 = unknown ( 7B F8 69 )
//128 = shows message "You are now in the instanced area XX A.
//Current instance can be confirmed at any time using the /instance text command." ( 7B F8 69 )
Unknown5 uint8 `json:"unknown5"`
Unknown8 uint32 `json:"unknown8"`
FestivalID uint16 `json:"festivalId"`
AdditionalFestivalID uint16 `json:"additionalFestivalId"`
Unknown9 uint32 `json:"unknown9"`
Unknown10 uint32 `json:"unknown10"`
Unknown11 uint32 `json:"unknown11"`
Unknown12 [4]uint32 `json:"unknown12"`
Unknown13 [3]uint32 `json:"unknown13"`
Pos FFXIVARR_POSITION3 `json:"pos"`
Unknown14 [3]uint32 `json:"unknown14"`
Unknown15 uint32 `json:"unknown15"`
}
// PlayerSetup - Structural representation of the packet sent by the server to initialize
// the client UI upon initial connection.
type PlayerSetup struct {
// plain C types for a bit until the packet is actually fixed.
// makes conversion between different editors easier.
ContentID uint64 `json:"contentId"`
Unknown8 uint32 `json:"unknown8"`
UnknownC uint32 `json:"unknownC"`
CharID uint32 `json:"charId"`
RestedExp uint32 `json:"restedExp"`
CompanionCurrentExp uint32 `json:"companionCurrentExp"`
Unknown1C uint32 `json:"unknown1C"`
FishCaught uint32 `json:"fishCaught"`
UseBaitCatalogID uint32 `json:"useBaitCatalogId"`
Unknown28 uint32 `json:"unknown28"`
UnknownPvp2C uint16 `json:"unknownPvp2C"`
Unknown3 uint16 `json:"unknown3"`
PvpFrontlineOverallCampaigns uint32 `json:"pvpFrontlineOverallCampaigns"`
UnknownTimestamp34 uint32 `json:"unknownTimestamp34"`
UnknownTimestamp38 uint32 `json:"unknownTimestamp38"`
Unknown3C uint32 `json:"unknown3C"`
Unknown40 uint32 `json:"unknown40"`
Unknown44 uint32 `json:"unknown44"`
CompanionTimePassed float32 `json:"companionTimePassed"`
Unknown4C uint32 `json:"unknown4C"`
Unknown50 uint16 `json:"unknown50"`
UnknownPvp52 [4]uint16 `json:"unknownPvp52"`
PlayerCommendations uint16 `json:"playerCommendations"`
Unknown5C uint16 `json:"unknown5C"`
Unknown5E uint16 `json:"unknown5E"`
PvpFrontlineWeeklyCampaigns uint16 `json:"pvpFrontlineWeeklyCampaigns"`
EnhancedAnimaGlassProgress uint16 `json:"enhancedAnimaGlassProgress"`
Unknown64 [4]uint16 `json:"unknown64"`
PvpRivalWingsTotalMatches uint16 `json:"pvpRivalWingsTotalMatches"`
PvpRivalWingsTotalVictories uint16 `json:"pvpRivalWingsTotalVictories"`
PvpRivalWingsWeeklyMatches uint16 `json:"pvpRivalWingsWeeklyMatches"`
PvpRivalWingsWeeklyVictories uint16 `json:"pvpRivalWingsWeeklyVictories"`
MaxLevel uint8 `json:"maxLevel"`
Expansion uint8 `json:"expansion"`
Unknown76 uint8 `json:"unknown76"`
Unknown77 uint8 `json:"unknown77"`
Race uint8 `json:"race"`
Tribe uint8 `json:"tribe"`
Gender uint8 `json:"gender"`
CurrentJob uint8 `json:"currentJob"`
CurrentClass uint8 `json:"currentClass"`
Deity uint8 `json:"deity"`
NamedayMonth uint8 `json:"namedayMonth"`
NamedayDay uint8 `json:"namedayDay"`
CityState uint8 `json:"cityState"`
Homepoint uint8 `json:"homepoint"`
Unknown82 uint8 `json:"unknown82"`
PetHotBar uint8 `json:"petHotBar"`
CompanionRank uint8 `json:"companionRank"`
CompanionStars uint8 `json:"companionStars"`
CompanionSp uint8 `json:"companionSp"`
CompanionUnk86 uint8 `json:"companionUnk86"`
CompanionColor uint8 `json:"companionColor"`
CompanionFavoFeed uint8 `json:"companionFavoFeed"`
Unknown89 uint8 `json:"unknown89"`
Unknown8A [4]uint8 `json:"unknown8A"`
HasRelicBook uint8 `json:"hasRelicBook"`
RelicBookID uint8 `json:"relicBookId"`
Unknown90 [4]uint8 `json:"unknown90"`
CraftingMasterMask uint8 `json:"craftingMasterMask"`
Unknown95 [9]uint8 `json:"unknown95"`
Unknown9F [2]uint8 `json:"unknown9F"`
UnknownA1 [3]uint8 `json:"unknownA1"`
Exp [CLASSJOB_SLOTS]uint32 `json:"exp"`
Unknown108 uint32 `json:"unknown108"`
PvpTotalExp uint32 `json:"pvpTotalExp"`
UnknownPvp110 uint32 `json:"unknownPvp110"`
PvpExp uint32 `json:"pvpExp"`
PvpFrontlineOverallRanks [3]uint32 `json:"pvpFrontlineOverallRanks"`
Levels [CLASSJOB_SLOTS]uint16 `json:"levels"`
Unknown15C [9]uint16 `json:"unknown15C"`
U1 uint16 `json:"u1"`
U2 uint16 `json:"u2"`
Unknown112 [23]uint16 `json:"unknown112"`
FishingRecordsFish [26]uint16 `json:"fishingRecordsFish"`
BeastExp [11]uint16 `json:"beastExp"`
Unknown1EA [5]uint16 `json:"unknown1EA"`
PvpFrontlineWeeklyRanks [3]uint16 `json:"pvpFrontlineWeeklyRanks"`
UnknownMask1FA [4]uint16 `json:"unknownMask1FA"`
CompanionName [21]uint8 `json:"companionName"`
CompanionDefRank uint8 `json:"companionDefRank"`
CompanionAttRank uint8 `json:"companionAttRank"`
CompanionHealRank uint8 `json:"companionHealRank"`
U19 [8]uint8 `json:"u19"`
MountGuideMask [22]uint8 `json:"mountGuideMask"`
Name [32]byte `json:"name"`
UnknownOword [16]uint8 `json:"unknownOword"`
UnknownOw uint8 `json:"unknownOw"`
UnlockBitmask [64]uint8 `json:"unlockBitmask"`
Aetheryte [21]uint8 `json:"aetheryte"`
Discovery [445]uint8 `json:"discovery"`
Howto [34]uint8 `json:"howto"`
Minions [45]uint8 `json:"minions"`
ChocoboTaxiMask [10]uint8 `json:"chocoboTaxiMask"`
WatchedCutscenes [124]uint8 `json:"watchedCutscenes"`
CompanionBardingMask [10]uint8 `json:"companionBardingMask"`
CompanionEquippedHead uint8 `json:"companionEquippedHead"`
CompanionEquippedBody uint8 `json:"companionEquippedBody"`
CompanionEquippedLegs uint8 `json:"companionEquippedLegs"`
Unknown52A [4]uint8 `json:"unknown52A"`
UnknownMask52E [11]uint8 `json:"unknownMask52E"`
FishingGuideMask [105]uint8 `json:"fishingGuideMask"`
FishingSpotVisited [31]uint8 `json:"fishingSpotVisited"`
Unknown59A [27]uint8 `json:"unknown59A"`
Unknown5A9 [7]uint8 `json:"unknown5A9"`
BeastRank [11]uint8 `json:"beastRank"`
UnknownPvp5AB [11]uint8 `json:"unknownPvp5AB"`
Unknown5B9 [5]uint8 `json:"unknown5B9"`
Pose uint8 `json:"pose"`
Unknown5B91 uint8 `json:"unknown5B91"`
ChallengeLogComplete [9]uint8 `json:"challengeLogComplete"`
WeaponPose uint8 `json:"weaponPose"`
UnknownMask673 [10]uint8 `json:"unknownMask673"`
UnknownMask5DD [28]uint8 `json:"unknownMask5DD"`
RelicCompletion [12]uint8 `json:"relicCompletion"`
SightseeingMask [26]uint8 `json:"sightseeingMask"`
HuntingMarkMask [55]uint8 `json:"huntingMarkMask"`
TripleTriadCards [32]uint8 `json:"tripleTriadCards"`
U12 [11]uint8 `json:"u12"`
U13 uint8 `json:"u13"`
AetherCurrentMask [22]uint8 `json:"aetherCurrentMask"`
U10 [3]uint8 `json:"u10"`
OrchestrionMask [40]uint8 `json:"orchestrionMask"`
HallOfNoviceCompletion [3]uint8 `json:"hallOfNoviceCompletion"`
AnimaCompletion [11]uint8 `json:"animaCompletion"`
U14 [16]uint8 `json:"u14"`
U15 [13]uint8 `json:"u15"`
UnlockedRaids [28]uint8 `json:"unlockedRaids"`
UnlockedDungeons [18]uint8 `json:"unlockedDungeons"`
UnlockedGuildhests [10]uint8 `json:"unlockedGuildhests"`
UnlockedTrials [8]uint8 `json:"unlockedTrials"`
UnlockedPvp [5]uint8 `json:"unlockedPvp"`
ClearedRaids [28]uint8 `json:"clearedRaids"`
ClearedDungeons [18]uint8 `json:"clearedDungeons"`
ClearedGuildhests [10]uint8 `json:"clearedGuildhests"`
ClearedTrials [8]uint8 `json:"clearedTrials"`
ClearedPvp [5]uint8 `json:"clearedPvp"`
FishingRecordsFishWeight [26]uint16 `json:"fishingRecordsFishWeight"`
ExploratoryMissionNextTimestamp uint32 `json:"exploratoryMissionNextTimestamp"`
PvpLevel uint8 `json:"pvpLevel"`
}
// PlayerSpawn - Structural representation of the packet sent by the server
// to spawn an actor
type PlayerSpawn struct {
Title uint16 `json:"title"`
U1b uint16 `json:"u1b"`
CurrentWorldID uint16 `json:"currentWorldId"`
HomeWorldID uint16 `json:"homeWorldId"`
GmRank uint8 `json:"gmRank"`
U3c uint8 `json:"u3c"`
U4 uint8 `json:"u4"`
OnlineStatus uint8 `json:"onlineStatus"`
Pose uint8 `json:"pose"`
U5a uint8 `json:"u5a"`
U5b uint8 `json:"u5b"`
U5c uint8 `json:"u5c"`
TargetID uint64 `json:"targetId"`
U6 uint32 `json:"u6"`
U7 uint32 `json:"u7"`
MainWeaponModel uint64 `json:"mainWeaponModel"`
SecWeaponModel uint64 `json:"secWeaponModel"`
CraftToolModel uint64 `json:"craftToolModel"`
U14 int32 `json:"u14"`
U15 uint32 `json:"u15"`
BNPCBase uint32 `json:"bNPCBase"`
BNPCName uint32 `json:"bNPCName"`
U18 uint32 `json:"u18"`
U19 uint32 `json:"u19"`
DirectorID uint32 `json:"directorId"`
OwnerID uint32 `json:"ownerId"`
U22 uint32 `json:"u22"`
HPMax uint32 `json:"hPMax"`
HPCurr uint32 `json:"hPCurr"`
DisplayFlags uint32 `json:"displayFlags"`
FateID uint16 `json:"fateID"`
MPCurr uint16 `json:"mPCurr"`
MPMax uint16 `json:"mPMax"`
Unk uint16 `json:"unk"` // == 0
ModelChara uint16 `json:"modelChara"`
Rotation uint16 `json:"rotation"`
ActiveMinion uint16 `json:"activeMinion"`
SpawnIndex uint8 `json:"spawnIndex"`
State uint8 `json:"state"`
PersistentEmote uint8 `json:"persistentEmote"`
ModelType uint8 `json:"modelType"`
Subtype uint8 `json:"subtype"`
Voice uint8 `json:"voice"`
U25c uint16 `json:"u25c"`
EnemyType uint8 `json:"enemyType"`
Level uint8 `json:"level"`
ClassJob uint8 `json:"classJob"`
U26d uint8 `json:"u26d"`
U27a uint16 `json:"u27a"`
CurrentMount uint8 `json:"currentMount"`
MountHead uint8 `json:"mountHead"`
MountBody uint8 `json:"mountBody"`
MountFeet uint8 `json:"mountFeet"`
MountColor uint8 `json:"mountColor"`
Scale uint8 `json:"scale"`
//uint32 elementalLevel one of these two field changed to 16bit
//uint32 element
ElementData [6]uint8 `json:"elementData"`
Effect [30]StatusEffect `json:"effect"`
Pos FFXIVARR_POSITION3 `json:"pos"`
Models [10]uint32 `json:"models"`
Name [32]byte `json:"name"`
Look [26]uint8 `json:"look"`
FcTag [6]byte `json:"fcTag"`
Unk30 uint32 `json:"unk30"`
}
type NpcSpawn struct {
GimmickID uint32 `json:"gimmickId"`
U2b uint8 `json:"u2b"`
U2ab uint8 `json:"u2ab"`
GmRank uint8 `json:"gmRank"`
U3b uint8 `json:"u3b"`
AggressionMode uint8 `json:"aggressionMode"`
OnlineStatus uint8 `json:"onlineStatus"`
U3c uint8 `json:"u3c"`
Pose uint8 `json:"pose"`
U4 uint8 `json:"u4"`
TargetID uint64 `json:"targetId"`
U6 uint32 `json:"u6"`
U7 uint32 `json:"u7"`
MainWeaponModel uint64 `json:"mainWeaponModel"`
SecWeaponModel uint64 `json:"secWeaponModel"`
CraftToolModel uint64 `json:"craftToolModel"`
U14 int32 `json:"u14"`
U15 uint32 `json:"u15"`
BNPCBase uint32 `json:"bNPCBase"`
BNPCName uint32 `json:"bNPCName"`
LevelID uint32 `json:"levelId"`
U19 uint32 `json:"u19"`
DirectorID uint32 `json:"directorId"`
SpawnerID uint32 `json:"spawnerId"`
ParentActorID uint32 `json:"parentActorId"`
HPMax uint32 `json:"hPMax"`
HPCurr uint32 `json:"hPCurr"`
DisplayFlags uint32 `json:"displayFlags"`
FateID uint16 `json:"fateID"`
MPCurr uint16 `json:"mPCurr"`
Unknown1 uint16 `json:"unknown1"`
Unknown2 uint16 `json:"unknown2"`
ModelChara uint16 `json:"modelChara"`
Rotation uint16 `json:"rotation"`
ActiveMinion uint16 `json:"activeMinion"`
SpawnIndex uint8 `json:"spawnIndex"`
State uint8 `json:"state"`
PersistentEmote uint8 `json:"persistentEmote"`
ModelType uint8 `json:"modelType"`
Subtype uint8 `json:"subtype"`
Voice uint8 `json:"voice"`
U25c uint16 `json:"u25c"`
EnemyType uint8 `json:"enemyType"`
Level uint8 `json:"level"`
ClassJob uint8 `json:"classJob"`
U26d uint8 `json:"u26d"`
U27a uint16 `json:"u27a"`
CurrentMount uint8 `json:"currentMount"`
MountHead uint8 `json:"mountHead"`
MountBody uint8 `json:"mountBody"`
MountFeet uint8 `json:"mountFeet"`
MountColor uint8 `json:"mountColor"`
Scale uint8 `json:"scale"`
ElementalLevel uint16 `json:"elementalLevel"` // Eureka
Element uint16 `json:"element"` // Eureka
Effect [30]StatusEffect `json:"effect"`
Pos FFXIVARR_POSITION3 `json:"pos"`
Models [10]uint32 `json:"models"`
Name [32]byte `json:"name"`
Look [26]uint8 `json:"look"`
FcTag [6]byte `json:"fcTag"`
Unk30 uint32 `json:"unk30"`
Unk31 uint32 `json:"unk31"`
BNPCPartSlot uint8 `json:"bNPCPartSlot"`
Unk32 uint8 `json:"unk32"`
Unk33 uint16 `json:"unk33"`
Unk34 uint32 `json:"unk34"`
}
type ObjectSpawn struct {
SpawnIndex uint8 `json:"spawnIndex"`
ObjKind uint8 `json:"objKind"`
State uint8 `json:"state"`
Unknown3 uint8 `json:"unknown3"`
ObjID uint32 `json:"objId"`
ActorID uint32 `json:"actorId"`
LevelID uint32 `json:"levelId"`
Unknown10 uint32 `json:"unknown10"`
SomeActorID14 uint32 `json:"someActorId14"`
GimmickID uint32 `json:"gimmickId"`
Scale float32 `json:"scale"`
Unknown20A int16 `json:"unknown20a"`
Rotation uint16 `json:"rotation"`
Unknown24A int16 `json:"unknown24a"`
Unknown24B int16 `json:"unknown24b"`
Unknown28A uint16 `json:"unknown28a"`
Unknown28C int16 `json:"unknown28c"`
HousingLink uint32 `json:"housingLink"`
Position FFXIVARR_POSITION3 `json:"position"`
Unknown3C int16 `json:"unknown3C"`
Unknown3E int16 `json:"unknown3E"`
}
// PlayerStats - Structural representation of the packet sent by the server
// to set a players stats
type PlayerStats struct {
// order comes from baseparam order column
Strength uint32 `json:"strength"`
Dexterity uint32 `json:"dexterity"`
Vitality uint32 `json:"vitality"`
Intelligence uint32 `json:"intelligence"`
Mind uint32 `json:"mind"`
Piety uint32 `json:"piety"`
Hp uint32 `json:"hp"`
Mp uint32 `json:"mp"`
Tp uint32 `json:"tp"`
Gp uint32 `json:"gp"`
Cp uint32 `json:"cp"`
Delay uint32 `json:"delay"`
Tenacity uint32 `json:"tenacity"`
AttackPower uint32 `json:"attackPower"`
Defense uint32 `json:"defense"`
DirectHitRate uint32 `json:"directHitRate"`
Evasion uint32 `json:"evasion"`
MagicDefense uint32 `json:"magicDefense"`
CriticalHit uint32 `json:"criticalHit"`
AttackMagicPotency uint32 `json:"attackMagicPotency"`
HealingMagicPotency uint32 `json:"healingMagicPotency"`
ElementalBonus uint32 `json:"elementalBonus"`
Determination uint32 `json:"determination"`
SkillSpeed uint32 `json:"skillSpeed"`
SpellSpeed uint32 `json:"spellSpeed"`
Haste uint32 `json:"haste"`
Craftsmanship uint32 `json:"craftsmanship"`
Control uint32 `json:"control"`
Gathering uint32 `json:"gathering"`
Perception uint32 `json:"perception"`
// todo: what is here?
Unknown [26]uint32 `json:"unknown"`
}
// ItemInfo -
type ItemInfo struct {
ContainerSequence uint32 `json:"containerSequence"`
Unknown uint32 `json:"unknown"`
ContainerID uint16 `json:"containerId"`
Slot uint16 `json:"slot"`
Quantity uint32 `json:"quantity"`
CatalogID uint32 `json:"catalogId"`
ReservedFlag uint32 `json:"reservedFlag"`
SignatureID uint64 `json:"signatureId"`
HqFlag uint8 `json:"hqFlag"`
Unknown2 uint8 `json:"unknown2"`
Condition uint16 `json:"condition"`
SpiritBond uint16 `json:"spiritbond"`
Stain uint16 `json:"stain"`
GlamourCatalogID uint32 `json:"glamourCatalogId"`
Materia1 uint16 `json:"materia1"`
Materia2 uint16 `json:"materia2"`
Materia3 uint16 `json:"materia3"`
Materia4 uint16 `json:"materia4"`
Materia5 uint16 `json:"materia5"`
// Someone still needs to get around to PRing Sapphire with these
Tier1 uint8 `json:"tier1"`
Tier2 uint8 `json:"tier2"`
Tier3 uint8 `json:"tier3"`
Tier4 uint8 `json:"tier4"`
Tier5 uint8 `json:"tier5"`
Padding uint8 `json:"padding"`
Unknown10 uint32 `json:"unknown10"`
}
// UpdateInventorySlot - Structural representation of the packet sent by the server
// to update a slot in the inventory
type UpdateInventorySlot struct {
Sequence uint32 `json:"sequence"`
Unknown uint32 `json:"unknown"`
ContainerID uint16 `json:"containerId"`
Slot uint16 `json:"slot"`
Quantity uint32 `json:"quantity"`
CatalogID uint32 `json:"catalogId"`
ReservedFlag uint32 `json:"reservedFlag"`
SignatureID uint64 `json:"signatureId"`
HqFlag uint8 `json:"hqFlag"`
Condition uint16 `json:"condition"`
SpiritBond uint16 `json:"spiritbond"`
Color uint16 `json:"color"`
GlamourCatalogID uint32 `json:"glamourCatalogId"`
Materia1 uint16 `json:"materia1"`
Materia2 uint16 `json:"materia2"`
Materia3 uint16 `json:"materia3"`
Materia4 uint16 `json:"materia4"`
Materia5 uint16 `json:"materia5"`
Tier1 uint8 `json:"tier1"`
Tier2 uint8 `json:"tier2"`
Tier3 uint8 `json:"tier3"`
Tier4 uint8 `json:"tier4"`
Tier5 uint8 `json:"tier5"`
Padding uint8 `json:"padding"`
Unknown10 uint32 `json:"unknown10"`
}
type InventoryTransaction struct {
Sequence uint32 `json:"sequence"`
Type uint16 `json:"type"`
Padding1 uint16 `json:"padding1"`
OwnerID uint32 `json:"ownerId"`
StorageID uint32 `json:"storageId"`
SlotID uint16 `json:"slotId"`
Padding2 uint16 `json:"padding2"`
StackSize uint32 `json:"stackSize"`
CatalogID uint32 `json:"catalogId"`
SomeActorID uint32 `json:"someActorId"`
TargetStorageID int32 `json:"targetStorageId"`
Padding3 [3]uint32 `json:"padding3"`
}
type CurrencyCrystalInfo struct {
ContainerSequence uint32 `json:"containerSequence"`
ContainerID uint16 `json:"containerId"`
Slot uint16 `json:"slot"`
Quantity uint32 `json:"quantity"`
Unknown uint32 `json:"unknown"`
CatalogID uint32 `json:"catalogId"`
Unknown1 uint32 `json:"unknown1"`
Unknown2 uint32 `json:"unknown2"`
Unknown3 uint32 `json:"unknown3"`
}
// EventStart - Structural representation of the packet sent by the server
// to start an event, not actually playing it, but registering
type EventStart struct {
/* 0000 */ ActorID uint64 `json:"actorId"`
/* 0008 */ EventID uint32 `json:"eventId"`
/* 000C */ Param1 uint8 `json:"param1"`
/* 000D */ Param2 uint8 `json:"param2"`
/* 000E */ Padding uint16 `json:"padding"`
/* 0010 */ Param3 uint32 `json:"param3"`
/* 0014 */ Padding1 uint32 `json:"padding1"`
}
// EventFinish - Structural representation of the packet sent by the server
// to finish an event
type EventFinish struct {
/* 0000 */ EventID uint32 `json:"eventId"`
/* 0004 */ Param1 uint8 `json:"param1"`
/* 0005 */ Param2 uint8 `json:"param2"`
/* 0006 */ Padding uint16 `json:"padding"`
/* 0008 */ Param3 uint32 `json:"param3"`
/* 000C */ Padding1 uint32 `json:"padding1"`
}
// EventPlay - Structural representation of the packet sent by the server
// to play an event
type EventPlay struct {
ActorID uint64 `json:"actorId"`
EventID uint32 `json:"eventId"`
Scene uint16 `json:"scene"`
Padding uint16 `json:"padding"`
Flags uint32 `json:"flags"`
Param3 uint32 `json:"param3"`
Param4 uint8 `json:"param4"`
Padding1 [3]uint8 `json:"padding1"`
Param5 uint32 `json:"param5"`
Unknown [8]uint8 `json:"unknown"`
}
// EventPlay4 - Structural representation of the packet sent by the server
// to play an event
type EventPlay4 struct {
ActorID uint64 `json:"actorId"`
EventID uint32 `json:"eventId"`
Scene uint16 `json:"scene"`
Padding uint16 `json:"padding"`
SceneFlags uint32 `json:"sceneFlags"`
ParamCount uint8 `json:"paramCount"`
Padding2 [3]uint8 `json:"padding2"`
Params [4]uint32 `json:"params"`
}
type SomeDirectorUnk4 struct {
EventID uint32 `json:"eventId"`
Param1 uint32 `json:"param1"`
ActionTimeline uint32 `json:"actionTimeline"`
Param3 uint32 `json:"param3"`
}
type MarketTaxRates struct {
Unknown1 uint32 `json:"unknown1"`
Padding1 uint16 `json:"padding1"`
Unknown2 uint16 `json:"unknown2"`
TaxRate [TOWN_COUNT]uint32 // In the order of Common::Town
Unknown3 uint64 `json:"unknown3"`
}
type MarketBoardItemListingCount struct {
ItemCatalogID uint32 `json:"itemCatalogId"`
Unknown1 uint32 `json:"unknown1"` // does some shit if nonzero
RequestID uint16 `json:"requestId"`
Quantity uint16 `json:"quantity"` // high/low u8s read separately?
Unknown3 uint32 `json:"unknown3"`
}
type MarketBoardItemListing struct {
Listing [10]struct // 152 bytes each
{
ListingID uint64 `json:"listingId"`
RetainerID uint64 `json:"retainerId"`
RetainerOwnerID uint64 `json:"retainerOwnerId"`
ArtisanID uint64 `json:"artisanId"`
PricePerUnit uint32 `json:"pricePerUnit"`
TotalTax uint32 `json:"totalTax"`
ItemQuantity uint32 `json:"itemQuantity"`
ItemID uint32 `json:"itemId"`
LastReviewTime uint16 `json:"lastReviewTime"`
ContainerID uint16 `json:"containerId"`
SlotID uint32 `json:"slotId"`
Durability uint16 `json:"durability"`
SpiritBond uint16 `json:"spiritBond"`
/**
* auto materiaID = (i & 0xFF0) >> 4
* auto index = i & 0xF
* auto leftover = i >> 8
*/
MateriaValue [5]uint16 `json:"materiaValue"`
Padding1 uint16 `json:"padding1"`
Padding2 uint32 `json:"padding2"`
RetainerName [32]byte `json:"retainerName"`
PlayerName [32]byte `json:"playerName"`
Hq bool `json:"hq"`
MateriaCount uint8 `json:"materiaCount"`
OnMannequin uint8 `json:"onMannequin"`
MarketCity uint8 `json:"marketCity"`
DyeID uint16 `json:"dyeID"`
Padding3 uint16 `json:"padding3"`
Padding4 uint32 `json:"padding4"`
} `json:"listing"` // Multiple packets are sent if there are more than 10 search results.
ListingIndexEnd uint8 `json:"listingIndexEnd"`
ListingIndexStart uint8 `json:"listingIndexStart"`
RequestID uint16 `json:"requestId"`
Padding7 [16]byte `json:"padding7"`
Unknown13 uint8 `json:"unknown13"`
Padding8 uint16 `json:"padding8"`
Unknown14 uint8 `json:"unknown14"`
Padding9 uint64 `json:"padding9"`
Unknown15 uint32 `json:"unknown15"`
Padding10 uint32 `json:"padding10"`
}
type MarketBoardItemListingHistory struct {
ItemCatalogID uint32 `json:"itemCatalogId"`
ItemCatalogID2 uint32 `json:"itemCatalogId2"`
Listing [20]struct {
SalePrice uint32 `json:"salePrice"`
PurchaseTime uint32 `json:"purchaseTime"`
Quantity uint32 `json:"quantity"`
IsHq uint8 `json:"isHq"`
Padding uint8 `json:"padding"`
OnMannequin uint8 `json:"onMannequin"`
BuyerName [33]byte `json:"buyerName"`
ItemCatalogID uint32 `json:"itemCatalogId"`
} `json:"listing"`
}
type MarketBoardSearchResult struct {
Items [20]struct {
ItemCatalogID uint32 `json:"itemCatalogId"`
Quantity uint16 `json:"quantity"`
Demand uint16 `json:"demand"`
} `json:"items"`
ListingIndexEnd uint32 `json:"listingIndexEnd"`
Padding1 uint32 `json:"padding1"`
ListingIndexStart uint32 `json:"listingIndexStart"`
RequestID uint32 `json:"requestId"`
}
type RetainerInformation struct {
Unknown1 uint64 `json:"unknown1"`
RetainerID uint32 `json:"retainerID"`
Unknown2 uint32 `json:"unknown2"`
HireOrder uint8 `json:"hireOrder"`
ItemCount uint8 `json:"itemCount"`
Unknown3 uint16 `json:"unknown3"`
Gil uint32 `json:"gil"`
ItemSellingCount uint8 `json:"itemSellingCount"`
CityID uint8 `json:"cityID"`
ClassJobID uint8 `json:"classJobID"`
Level uint32 `json:"level"`
Unknown4 uint32 `json:"unknown4"`
VentureID uint32 `json:"ventureID"`
VentureComplete uint32 `json:"ventureComplete"`
Padding uint8 `json:"padding"`
Name [32]byte `json:"name"`
}
type WeatherChange struct {
WeatherID uint32 `json:"weatherId"`
Delay float32 `json:"delay"`
}
type PrepareZoning struct {
LogMessage uint32 `json:"logMessage"`
TargetZone uint16 `json:"targetZone"`
Animation uint16 `json:"animation"`
Param4 uint8 `json:"param4"`
HideChar uint8 `json:"hideChar"`
FadeOut uint8 `json:"fadeOut"`
Param7 uint8 `json:"param7"`
FadeOutTime uint8 `json:"fadeOutTime"`
Unknown uint8 `json:"unknown"` // this changes whether or not the destination zone's name displays during the loading screen. Seems to always be 9 (=hidden) when going to an instance and certain zones, 0 otherwise.
Padding uint16 `json:"padding"`
}