Name | Type | Description | Notes |
---|---|---|---|
Type | string | Indicates the node type. | |
CampaignId | int32 | ID of the campaign |
func NewCampaignSetLeafNode(type_ string, campaignId int32, ) *CampaignSetLeafNode
NewCampaignSetLeafNode instantiates a new CampaignSetLeafNode object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCampaignSetLeafNodeWithDefaults() *CampaignSetLeafNode
NewCampaignSetLeafNodeWithDefaults instantiates a new CampaignSetLeafNode object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *CampaignSetLeafNode) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *CampaignSetLeafNode) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignSetLeafNode) SetType(v string)
SetType sets Type field to given value.
func (o *CampaignSetLeafNode) GetCampaignId() int32
GetCampaignId returns the CampaignId field if non-nil, zero value otherwise.
func (o *CampaignSetLeafNode) GetCampaignIdOk() (*int32, bool)
GetCampaignIdOk returns a tuple with the CampaignId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignSetLeafNode) SetCampaignId(v int32)
SetCampaignId sets CampaignId field to given value.