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activebuff.go
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activebuff.go
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// Copyright 2014,2015,2016,2017,2018,2019,2020,2021 SeukWon Kang (kasworld@gmail.com)
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package activebuff timed buff in activeobject
package activebuff
import (
"fmt"
"github.com/kasworld/goguelike/enum/statusoptype"
"github.com/kasworld/goguelike/protocol_c2t/c2t_obj"
)
func (as ActiveBuff) String() string {
return fmt.Sprintf("ActiveBuff[%v %v %v]",
as.Name,
as.Buff,
as.AppliedCount,
)
}
type ActiveBuff struct {
Name string
ClearOnRebirth bool
Buff []statusoptype.OpArg
AppliedCount int
}
// GetOpArgToApply return current oparg and exist, inc appliedcount
func (as *ActiveBuff) GetOpArgToApply() (statusoptype.OpArg, bool) {
if as.AppliedCount >= len(as.Buff) {
return statusoptype.OpArg{}, false // ended
}
oa := as.Buff[as.AppliedCount]
as.AppliedCount++
return oa, true
}
func (as *ActiveBuff) IsEnded() bool {
return as.AppliedCount >= len(as.Buff)
}
func (as *ActiveBuff) ToPacket_ActiveObjBuff() *c2t_obj.ActiveObjBuff {
return &c2t_obj.ActiveObjBuff{
Name: as.Name,
RemainCount: len(as.Buff) - as.AppliedCount,
}
}