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model_vm_info.go
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model_vm_info.go
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/*
Cloud Hypervisor API
Local HTTP based API for managing and inspecting a cloud-hypervisor virtual machine.
API version: 0.3.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// VmInfo Virtual Machine information
type VmInfo struct {
Config VmConfig `json:"config"`
State string `json:"state"`
MemoryActualSize *int64 `json:"memory_actual_size,omitempty"`
DeviceTree *map[string]DeviceNode `json:"device_tree,omitempty"`
}
// NewVmInfo instantiates a new VmInfo object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVmInfo(config VmConfig, state string) *VmInfo {
this := VmInfo{}
this.Config = config
this.State = state
return &this
}
// NewVmInfoWithDefaults instantiates a new VmInfo object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVmInfoWithDefaults() *VmInfo {
this := VmInfo{}
return &this
}
// GetConfig returns the Config field value
func (o *VmInfo) GetConfig() VmConfig {
if o == nil {
var ret VmConfig
return ret
}
return o.Config
}
// GetConfigOk returns a tuple with the Config field value
// and a boolean to check if the value has been set.
func (o *VmInfo) GetConfigOk() (*VmConfig, bool) {
if o == nil {
return nil, false
}
return &o.Config, true
}
// SetConfig sets field value
func (o *VmInfo) SetConfig(v VmConfig) {
o.Config = v
}
// GetState returns the State field value
func (o *VmInfo) GetState() string {
if o == nil {
var ret string
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value
// and a boolean to check if the value has been set.
func (o *VmInfo) GetStateOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.State, true
}
// SetState sets field value
func (o *VmInfo) SetState(v string) {
o.State = v
}
// GetMemoryActualSize returns the MemoryActualSize field value if set, zero value otherwise.
func (o *VmInfo) GetMemoryActualSize() int64 {
if o == nil || o.MemoryActualSize == nil {
var ret int64
return ret
}
return *o.MemoryActualSize
}
// GetMemoryActualSizeOk returns a tuple with the MemoryActualSize field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VmInfo) GetMemoryActualSizeOk() (*int64, bool) {
if o == nil || o.MemoryActualSize == nil {
return nil, false
}
return o.MemoryActualSize, true
}
// HasMemoryActualSize returns a boolean if a field has been set.
func (o *VmInfo) HasMemoryActualSize() bool {
if o != nil && o.MemoryActualSize != nil {
return true
}
return false
}
// SetMemoryActualSize gets a reference to the given int64 and assigns it to the MemoryActualSize field.
func (o *VmInfo) SetMemoryActualSize(v int64) {
o.MemoryActualSize = &v
}
// GetDeviceTree returns the DeviceTree field value if set, zero value otherwise.
func (o *VmInfo) GetDeviceTree() map[string]DeviceNode {
if o == nil || o.DeviceTree == nil {
var ret map[string]DeviceNode
return ret
}
return *o.DeviceTree
}
// GetDeviceTreeOk returns a tuple with the DeviceTree field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VmInfo) GetDeviceTreeOk() (*map[string]DeviceNode, bool) {
if o == nil || o.DeviceTree == nil {
return nil, false
}
return o.DeviceTree, true
}
// HasDeviceTree returns a boolean if a field has been set.
func (o *VmInfo) HasDeviceTree() bool {
if o != nil && o.DeviceTree != nil {
return true
}
return false
}
// SetDeviceTree gets a reference to the given map[string]DeviceNode and assigns it to the DeviceTree field.
func (o *VmInfo) SetDeviceTree(v map[string]DeviceNode) {
o.DeviceTree = &v
}
func (o VmInfo) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["config"] = o.Config
}
if true {
toSerialize["state"] = o.State
}
if o.MemoryActualSize != nil {
toSerialize["memory_actual_size"] = o.MemoryActualSize
}
if o.DeviceTree != nil {
toSerialize["device_tree"] = o.DeviceTree
}
return json.Marshal(toSerialize)
}
type NullableVmInfo struct {
value *VmInfo
isSet bool
}
func (v NullableVmInfo) Get() *VmInfo {
return v.value
}
func (v *NullableVmInfo) Set(val *VmInfo) {
v.value = val
v.isSet = true
}
func (v NullableVmInfo) IsSet() bool {
return v.isSet
}
func (v *NullableVmInfo) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVmInfo(val *VmInfo) *NullableVmInfo {
return &NullableVmInfo{value: val, isSet: true}
}
func (v NullableVmInfo) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVmInfo) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}