Replaced by a better version: https://github.com/katznboyz1/smartphoneremote_ue5
An experiment to see if it is possible to use an Android phone to capture camera translation data, and then send it to unreal. I am making this because all the other alternatives cost absurd amounts of money for individual developers, and a phone and camera are something that most (if not all) Unreal Engine animators have.
zxj2Bwk.mp4
This is the current progress of the setup. Yaw and pitch are completed (roll, and XYZ movement are still left to work on).